I remember reading your adventure logs on another website and enjoyed reading them. I was surprised to find them here after the demise of the Acolytes due to some unfortunate psychic power rolls but am glad to see see them back. At least the RT psychic rules are not as horrible as the DH ones.
I mean, daemons carry nothing worthwhile except tons of corruption points, so that outs malleus
Hereteks, while they might have some loot, they are also mostly daemon summoning cultists and psykers… Psykers are broken, and the last thing we wanted to do was chase things down that could kill us randomly!
Xenos on the other hand, almost ALWAYS have cool loot! and there is no ambiguity… is it a Xeno? Kill it!
Well, Fettering makes the game better.
Unfortunately, high WP with dark heresy makes that rule bad. But exploding due to the use of minor powers got solved atleast!
I remember reading your adventure logs on another website and enjoyed reading them. I was surprised to find them here after the demise of the Acolytes due to some unfortunate psychic power rolls but am glad to see see them back. At least the RT psychic rules are not as horrible as the DH ones.
Nice run guys I am interested in ur new group of Acolytes cause i wanna read more..
Honestly?
We figured we’d get the most loot out of it!
I mean, daemons carry nothing worthwhile except tons of corruption points, so that outs malleus
Hereteks, while they might have some loot, they are also mostly daemon summoning cultists and psykers… Psykers are broken, and the last thing we wanted to do was chase things down that could kill us randomly!
Xenos on the other hand, almost ALWAYS have cool loot! and there is no ambiguity… is it a Xeno? Kill it!
heh, thats why mostly!
Hi guys
Hope you have fun, and an excellent campaign
so I have a question: Why did you choode Ordos Xenos??
...Idless