Shipbuilding - Elemental Power
Sometimes, Corra’s winds are not enough. In some places, her waters are too unforgiving. A captain must then find a way to draw outside power – power from the elemental planes. This is not easy. Or affordable. But the awesome raw power of the elemental planes cannot be rivaled by any man-made locomotion.
| Air Elementals | Ability | Cost |
|---|---|---|
| Large | ??? | 50,000g |
| Huge | ??? | 75,000g |
| Greater | ??? | 100,000g |
| Elder | ??? | 200,000g |
| Water Elementals | Boat Speed | SS Speed | MS Speed | LS Speed | Cost |
|---|---|---|---|---|---|
| Large | ? | ? | ? | ? | 100,000g |
| Huge | ? | ? | ? | ? | 150,000g |
| Greater | ? | ? | ? | ? | 250,000g |
| Elder | ? | ? | ? | ? | 350,000g |
Water elementals do not slow while turning.
This is part of a unique naval combat system developed for D&D 3.5 by Benjamin D. Lynch.

