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Beldorn

my D&D campaign setting since 1980

D&D (3.5)

Mystra

Mystra is the goddess of magic. Mystra is the wife of Tempus and mother to Helm, Torm and Tyr from Tempus as well as the mother of Sune, Ilmater and Deneir. It has been rumored that either Cyric or Anduhar are the father of these. She believes in the less destructive way of making change than Tempus and encourages her three sons to thwart the plans of their father and aids them.

The temples of Mystra are inverted pyramids, with the bottom level always being the greeting place.

The head of the church is named Magnus Rex who serves for a period of 10 years and is then replaced. The Magnus Rex has no power in decision making for the church but is the deciding vote if the council is deadlocked during voting. The Magnus Rex major power is that of ordination of a new cleric of the church. The council consists of 10 clerics who are temple heads. A council member is elected for a seven year period but the members are voted in staggered years. The council picks the Magnus Rex.

ALIGNMENT CG: Color Blue and white STAT MIN: int 14 weapons: as per wizards Armor:none

DOMAINS:Magic, knowledge, mysticism and special*

The special domain-cleric may choose one school of magic to be his domain spell and will select one spell of each level to fill the domain slot.

SPECIALS; 1 rank in each of spellcraft and knowledge arcane at character creation.

DOES NOT TURN UNDEAD

SPELL GAINS: 1st faith healing, 2nd spell shield(faiths and avatars FR 2nd ed) 0 level- amanuensis(spell compendium p9), 5th spell phylactery(faiths and avatars FR 2nd ed), 6th spell mantle(faiths and avatars FR 2nd ed), 7th holy star(spell compendium p115)

ADDITIONAL:1st level detect magic as an ability 1xday 1rd per level. 5th level 1x dispel magic, 7th level gain quicken spell feat

PRESTIGE CLASS contemplative