Thanks :) It’s a game, not a research paper. You make the game what you need because that’s what you need, period not because you’re trying for a degree in economics.
If you’re running the game set in Germany, break the EU and make the US affluent.
Now that’s the best rationale for breaking up countries I’ve ever read in a cyberpunk game ever. Much better than the pseudo-economic nonsense generally bandied about.
Thanks :) It’s a game, not a research paper. You make the game what you need because that’s what you need, period not because you’re trying for a degree in economics.