Basic campaign info:
- The year is [insert current year here]. You character has just awakened and is looking into a whole new world. Full of Magick, but without much understanding. We’ll start play in Belgium, but you character can come from almost any place in the world. Just be prepared for some railroading towards Belgium in the first 5 minutes of play. ;)
- For those of you familiar with Mage: the Traditions have failed at the end of the regular books. The Technocracy was winning, the Traditions were scattered, and everything mages believed in was slowly falling apart. We are now 10 years later. The Technocracy has failed. People no longer believe in Science, in the System, in the Future. The big buzz-words coming from the Ivory Tower no longer ring true. The Nephandi and marauders are growing in strength, but so are the Traditions.
- The Ascension War is starting all over.