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Marai: The Long Dark

D&D (3.5)

Known for their incredible ability to vanish from reality, the Kolar’thi pride themselves in their ability to survive nearly anywhere. Adventuring is a staple of Kolar’thi life, and young are encouraged to spend one hundred years wandering the world of Marai. Kolar’thi possess light skin, hair, and eyes with their hair most commonly being white.

Kolar’thi Racial Traits:

Ability Score: -2 Constitution, +2 Wisdom

Size: Medium

Speed: 30 feet (6 squares)

Vision: Low-Light

Strong Mind: +2 Willpower vs. Enchantment spells

Elven Awareness: +2 Perception

Ethereal Step: Once per day, you may become semi-ethereal, unable to be seen or interact with either plane. You may only take one move action per round while in this state. If your return would force you to occupy a space already occupied by another, you will instantly shift to the closest free space available, chosen at random. This effect requires an action to activate and lasts one round per level. This ability provokes an attack of opportunity.

Automatic Languages: Shadree, Maraithel and Elven

Favored Class: Cleric