GM: Yanosordrin
Last Updated: 1 day ago
Play Status: Currently Playing
Welcome to Yanos' Gem!
May 09, 2008 15:46
A campaing built upon years of gaming, forming the characters into legends of the realms.
VIEW THE CAMPAIGN PROLOGUE! Campaign Prologue CLICK HERE FOR NEXT MEETING! Meeting Schedule
Campaign Info
April 23, 2008 05:19
Religions:
- Chauntea
- Deneir
- Helm
- Lathander
- Lliira
- Oghma
- Malar
- Milil
- Selûne
- Silvanus
- Tempus
- Tymora
- Waukeen
Imports: Glass, ivory & spices
Exports: Armor, carved ivory, cloth, coal, food, swords & timber
Bandits inhabit the roads and remnants of the orc and goblin armies are in the forests. The town of Tilverton was destroyed in battle against the Shadovar, leaving the strategically important northeast of the country open to raiders wishing to invade. The current ruler, Regent Alusair Obarskyr, has her hands full in dealing with all of these threats. She has the experienced Purple Dragon Knights and War Wizards at her disposal. Adventuring is frowned upon without an official license, but adventurers could likely lend a tremendous amount of aid to the overstretched Cormyrian military. Lady Alusair has been known to offer land in exchange for services rendered to her country, so this is a place adventurers wanting to make a name for themselves tend to flock to.
Do you need a new weapon? How about a few potions?
Post what you plan to do in the Capital of Cormyr and get 100 XP!
This is also a great time to use bonus tokens if you choose!!
Session II. Complete!
April 23, 2008 05:16
- Party meets the “Tomb Raiders”, (Eldreus the Sword, Vasha, Selim, Isek & Hedris)
- Group was warned by Selim that more was beneath the tomb than skeletons.
- Party ventures inside, despite warnings. Deciding to stop the “evil” once and for all.
- They battle a strange shadow hound before even passing the first door.
- Argon Highwind hears a strange voice calling his name, leading him into the dark halls.
- Aegus Fythol’s skeleton minions help to disarm a few traps…
- Rhaine Naraskedel opens a locked door leading to a strange light.
- Gnarl’s search reveals a secret door in the hallway, Argon Highwind opens it with strength.
- Inside, a quiet pool seems to invite all who gaze into it.
- A sword is laying on the pool bottom, Gnarl fishes it out with a grapling hook.
- Noises are heard beyond a door at the end of the hall, the party gets ready.
- Zombies burst forth from the door, but Argon Highwind & Rhaine Naraskedel make short work of them.
- The door leads to a stairway leading deeper down into gloom.
- Argon Highwind and the rest slowly decend deeper into the tomb, only to find horror at the bottom.
- A village aflame!? Argon Highwind’s home town being destroyed again before his eyes.
- Hyu acts quickly to aid the screams and cries from the buildings.
- Aegus Fythol stands in the center of the street holding the Scythe , while Rhaine Naraskedel hides amidst the shadows.
- The fire, smoke, & cries of help all coming from the Scythe Aegus Fythol found in the forest!
- The illusion ends, revealing only empty cells and dead bodies.
- Argon Highwind hears his name… “Argon...do you remember this Glorious Day!?”
- A man, or Half Black Dragon stands at the end of the room, calling to Argon Highwind.
- He releases his Shadow Mastiff pets and returns “his” scythe to his hands.
- Rhaine Naraskedel decides to escape as Argon Highwind falls, resetting a trap on the way out…
- The group fights hard and triumphs, the Half Dragon turns to ice and snow…?
- Argon Highwind needs a long rest and healing after a battle that nearly killed them all.
- Gnarl finds a bit of treasure, (including the Scythe) hidden in an upper chamber.
- Party escaped the King’s Forest and ventures south to the gates of Suzail.
Session I. Complete!
April 19, 2008 02:08
- Innkeeper calls out to adventureres! Rhaine Naraskedel & Aegus Fythol answer call after Hyu & Gnarl.
- Dungeon under Inn. (Murky Brdge) more than a simple “rat problem”.
- Knight of Draconis (Argon Highwind) survives a week beneath the Inn.
- A tunnel to a chasm beneath the Inn leads to a mysterious Tomb…
- Trapped tomb contains 4 caskets, (Marlena, Valrek the Bold, Jesseph Gallrund & Yanos.
- Party finds mass of items in the old tomb. Boots, Ring x 2, Potions, etc.
- Group fights off Bugbears, Orcs, Giant Spiders & Survives Traps.
- Rhaine Naraskedel & Aegus Fythol Unlock Marlena’s casket, after a fire trap explodes…
- Party uncovers 4 levels of a tower built into the earth, each dedicated to 1 of 4 figures.
- 2nd to last chamber left untouched, 4 warriors animated and door closed.
- A Portal opens in the final chamber and a man steps forth asking for an urn or an “orb”?
- Gnarl the gnome ventures into the portal after the man vanishes, steals bracelets.
- Party leaves and returns to Inn and collects a bounty based upon Argon Highwind’s word.
- Party returns to the dungeon, fights off 2 more Bugbears and finds 2 Bags, & a Scepter!
- Indentifies items, ventures towards the Kings Forest.
- Hyu is able to trade w/ Barbarians for 200 gp, Argon Highwind also trades for an Owlbear pelt!
- Forest holds Isek wounded in trail.
- Hyu stabilizes Isek and party follows him to a strange grave site.
- A strange grove emits dark energy from a Scythe stuck into a tree stump…
- Isek’s party is found fending off a large group of skeletons!
- A burst of strange energy comes from Aegus Fythol, 6 of skeletons fall under his control.
- Using great teamwork the party dispatches the remaining 3 skeletons.








