Description
Nestled deep within the frigid Balinok Mountains lies the war-torn land of Barovia. A quiet, cold war is brewing between the native Barovians and the expatriated Gundarakites. Barovia is controlled, in theory, by a distant ruler calling himself Strahd; however, in practice, the Church of the Morninglord and its agents are largely responsible for maintaining law and order, which further alienates the Pagan Gundarakites. Our story takes place in the small village of Vallaki. With an estimated population of 500 bodies, the village sits in the shadow of the ancient Malkardis Fortress, a military outpost turned lordly estate that serves as residence of Vallaki's mysterious ruling family. Serving as the waypoint between the city Krezk and the capital City of Barovia, Vallaki and her citizens often find thewmselves caught up in political battles between families of the much larger citites. The people are frightened, Barovians and Gundarakites alike. Strange things lurk in the wood, outside the lamplight; people have begun to disappear; and strangers randomly visit town and ask bizarre questions. Our plot focuses on a cast of five unlikely adventurers who must forge a kinship and cooperate, or be swallowed by mist and darkness. The orphaned Charsen (paladin), rasied and mentored by Father Lorne, struggles valiantly between his duty to his church, and his devotion to his friends; he is haunted by blood-soaked dreams and waking nightmares. The bastard son of a travelling musician (Vistani), Reynard (ranger) suffers from strange visions. The subject of much fear, wonder, and skepticism, the Fey-born Illana (druid) has no memory of how she came to live amongst humans other than a blind terror ot the mountains to the South. Rescued from corrupt agents of the Morninglord, Kalen (rogue) lives in constant fear of being disovered as a caliban and returned to the clutches of the ruthless Bishop Vostov. Nothing is known of her life before joining the party. For admittedly selfish reasons, the noble Kadar Malkardis (aristocrat) has joined the party and is believed to posess frightening, supernatural abilities.
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Sins of the Father

Experimental fusion of Ravenloft and Mage.

D&D (3.5)

News about the Sins of the Father Campaign

April 01, 2008 00:00

Recent Updates

30 March 2008
  • All game sessions 1-13 have been converted to the new format. Enjoy.
  • Phase 2 of the new format will be a revamp of the NPCs if I can figure out the permissions thing…
  • Note to self: pg 50, melons item, add for Elaana.

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Timeline of Events

March 29, 2008 23:08

Chapter 1: Vokor.

  • Days 1-4, Early Summer. (Game 1). Mar-23-08
  • Days 5-12, Early Summer. (Game 2). Mar-24-08
    • To Vokor: Death seeks those that seek Death.

Chapter 2: The Caliban

  • Days 13-15, Early Summer. (Game 3). Mar-24-08
  • Day 16-17, Early Summer. (Game 4). Mar-25-08

Chapter 3: Shadows of the Past.

  • Days 18-28, Mid Summer. (Game 5). Mar-25-08
  • Days 29-35, Mid Summer. (Game 6). Mar-25-08

Chapter 4: More Than They Bargained For.

  • Days 36-37, Mid Summer. (Game 7). Mar-25-08
  • Days 38-39, Mid Summer. (Game 8). Mar-25-08
  • Days 40-45, Late Summer. (Game 9). Mar-25-08
    • Gruff: Nightmare bound.

Chapter 5: Nightmare Bound.

  • Day 46-69, Early Autumn. (Game 10). Mar-25-08
  • Day 70-80, Early Autumn. (Game 11). Mar-26-08
    • Home: Cold reception.


Chapter 6: Blood, Innocence and Betrayal.

  • Day 81, Early Autumn (Game 12). Mar-27-08
  • Day 88, Early Autumn (Game 13). Mar-30-08


Chapter 7: in progress

  • Day 94, Mid Autumn (Game 14). Mar-18-08
    • Pending: scheduled for early April






Smoke and Mirrors

The Dark Temple...

February 14, 2008 07:00

Game #13. February 2008

Players: Mandi, Jamaili, Bocaldude10

NPCs: Kailen, Kadar, Father Lorne, Vaynen, Marcus

Locations: Vallaki, Dark Temple, Orphanage


Dreams pointed them towards a dark structure in the forest that might shed light on their families, but the darkness concealed more than just the ruins of an ancient temple…

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28 March 08

Return to Vallaki

Bandits, the ring and the Temple...

February 01, 2008 07:19

Game #12. February 2008

Players: Mandi, Jamaili, Bocaldude10

NPCs: Kailen, Kadar, Father Lorne, Evan, Yurev

Locations: Teufeldorf, Vallaki, Orphanage


While heading back to Vallaki, Kadar’s past throws the group into a serious situation, but back in Vallaki, Reynard’s past finally comes to light over a pint…

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27 March 08

Home

Cold Reception...

January 30, 2008 00:00

Game #11. January 2008

Players: Mandi, Jamaili, Bocaldude10

NPCs: Kailen, Kadar, Feydras

Locations: Teufeldorf, Forlorne


Elaana seeks out her homelands to uncover the truth about her past, and in return she finds a renewed sense of purpose…

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26 March 08

Rest in Peace

The Empty Tower...

January 20, 2008 00:00

Game #10. January 2008

Players: Mandi, Jamaili, Bocaldude10

NPCs: Kailen, Kadar, Troll Spirit, Tree Spirit

Locations: Teufeldorf, Dinal, Spirit Realm


Now living in Teufeldorf, they decide to put the people of Dinal at peace, but they discover the Troll that killed them is still able to cause harm…

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25 March 08

Gruff

Nightmare bound...

December 25, 2007 18:24

Game #9. December 2007

Players: Mandi, Jamaili, Bocaldude10

NPCs: Kailen, Kadar, Troll

Locations: Vallaki, Barovia City


They leave Vallaki behind and head south toward a village called Teufeldorf, but they find a destroyed village and a terror lurking below…

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25 March 08

For Lorne

Kadar's worth

November 25, 2007 17:35

Game #8. Fall 2007

Players: Mandi, Jamaili, Bocaldude10

NPCs: Kailen, Kadar, Bishop Vostov

Locations: Vallaki, Barovia City


They travel to Barovia Proper to retrieve Father Lorne from the Church, and encounter a menacing Bishop Vostov who seems more than a little interested in what they are thinking about…

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25 March 08

Grim Tidings

Another body...

October 25, 2007 08:00

Game #7. Fall 2007

Players: Mandi, Jamaili, Bocaldude10

NPCs: Vlad, Heda, Kailen, Kadar, Bruhn, Father Lorne

Locations: Vallaki, Elaana’s Hut, Orphanage, Krezk, Vallaki Inn, Barovia City


After returning from Krezk, they find out that Father Lorne was taken against his will to Barovia Proper by some Church soldiers.

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25 March 08

Hollow Faith

Bloody Foundations

September 25, 2007 07:03

Game #6. Fall 2007

Players: Mandi, Jamaili, Bocaldude10

NPCs: Father Lorne

Locations: Krezk, Vallaki


A simple conference to Krezk turns bloody when apparent assassins attack Charsen and another is mysteriously murdered.

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25 March 08