Gavin
Name Mortos Weylinn, aka Gavin Mordox aka General Mordox
Rank 6th Level
Race Human
| Sex | Male | SAVING THROWS | Bonus |
| HT | 4’ | Save vs Spell | |
| WT | 130 lbs | Save vs ritual | |
| Pntl Psych NRG | 20 | Save vs Psionic | +9 |
| HP | 29/29 | Save vs toxin | |
| Struct Dmg Cap | 31/31 | Save vs poison | |
| Level | 6 | Save vs Drugs | +6 |
| Exp. | 34811 | Save vs Insanity | +6 |
| Birthday | 1/1/79 (age 30 ) | Save vs poss. | +5 |
| HTH: | Basic | Save vs horror | +3 |
| Gold | 45230 Timiro (10-1-11) | Save vs coma/death | |
| Alignment | Principled | Save vs disease | |
| ISP | 211/211 | Save vs Mind contol (Drugs, Charms, Potions) | +6 |
| Attribute | Score | COMBAT | Bonus |
| IQ | 13 | Strike | +1 |
| Mental Endurance | 23 | Parry | +4 |
| Mental Affinity | 16 | Dodge | +4 |
| Physical Strength | 17 | Roll | +6 |
| Physical Prowess | 10 | Pull | +2 |
| Physical Endurance | 14 | Initiative | |
| Physical Beauty | 9 | Damage | +2 |
| Speed | 25 | Entangle | |
| Trust/Intimidate 40% | Attacks | 4 | |
| Weapon Proficiencies | Level Acquired | Strike | Parry | Rate of Fire | Thrown | Range | |||
| Archery | 1 | +3 | +3 | 5/melee | +100’ | ||||
| Sword | 1 | +3 | +2 | +1 | |||||
| Weapons: | Damage | SDC or Make | Range |
| Short Bow (Florius) | 1d6+3 | Magic +3 damage | 340’ |
| Pistol Cross Bow | 1D6 | 200’ | |
| Silver Dagger | 1D6 | 40’ | |
| Falchion (sword) | 2D6 | ||
| Armor | AR | SDC | Penalty |
| Scale (Full 30 lbs) | 15 | 75 | -20% |
Kicks: Karate Kick 2D4
| OCC Skills | Base % | OCC B+ | CL-A | C-R | Total % | Secondary Skills | Base % | CL-A | C-R | Total % |
| Language: Eastern | 98 | 0 | 1 | 6 | 98% | Horsemanship:General | 35/20+5 | 1 | 6 | 60/45% |
| Language:Western | 40+5 | 15 | 1 | 6 | 80% | Prowl | 25+5(+5) | 1 | 6 | 550% (+20% Cloak) |
| Language:Southern | 40+5 | 15 | 1 | 6 | 80% | Boxing | 1 | 6 | ||
| Language: Elven(Blessed) | 40+5 | 15 | 1 | 6 | 80% | Running | 1 | 6 | ||
| Literacy: Elven (blessed) | 30+5 | 15 | 1 | 6 | 70% | Athletics | 4 | 6 | ||
| Math: Basic | 45+5 | 20 | 1 | 6 | 90% |
| OCC Related Skills | Base % | OCC B+ | CL-A | C-R | Total % |
| Intelligence | 30+4 | 10 | 1 | 65 | 60% |
| Lore:Undead | 30+5 | 10 | 1 | 6 | 65% |
| Sign Language | 25+5 | 5 | 1 | 6 | 55% |
| Lore: Religion | 30+5 | 10 | 1 | 6 | 65% |
| Escape Artist | 25+5 | 5 | 1 | 6 | 55% |
| Seamanship (Blessed) | 22+4 | 10 | 1 | 6 | 52% |
| Gymnastics (Blessed) | 1 | 6 | |||
| Masonry | 30+5 | 10 | 3 | 6 | 55% |
| Balance | 30+5 | 1 | 6 | 55% | |
| Climb | 40/35+5 | 1 | 6 | 65/60% | |
| Parallel Bars/Rings | 30+3 | 1 | 6 | 45% | |
| Back Flip/Sommersault | 40+5 | 1 | 6 | 65% | |
| Demon/Monster Lore | 25+5 | 10 | 6 | 6 | 35% |
Special Powers:PSIONICS
| Mind Mage Powers | Type | CL-A | C-R | ISP Cost | Range | Duration | Save | Description |
| Mind Block | Physical | 1 | 6 | 4 | Self | 10 min/lev | None | +1 save psionics, blocks empathy, telepathy, etc. |
| Alter Aura | Physical | 1 | 6 | 2 | Self | 1 hour/lev | None | XP lev 1-2 or 2D4 higher than actual, conceal psionics, magic, PPE, health |
| Telekinesis | Physical | 1 | 6 | Varies | 60’ | 2 min/lev | Dodge | +3 Strike, +4 Parry (parry w/tk force 8 ISP |
| Teleport Object | Physical | 1 | 6 | 10 | 50’/lev | Instant | None | 1 lb/lev 50’/level |
| Nightvision | Physical | 1 | 6 | 4 | 600’ | 10 min/lev | None | Must be some source of light. Gift from the god Ra. |
| Strength of Mind | Physical | 1 | 6 | 10 | Self | 2 min/lev | None | +10 PS, 5 PE, 20 SDC Supernatural PS for lift/carry |
| Psionic Diagnosis | Healing | 1 | 6 | 4 | 3’ | Instant | None | Sense pain, injury, disease & possession |
| Psionic Purification | Healing | 1 | 6 | 8 | Touch | Instant | None | Slow metabolism & destroy chemicals, drugs, poisons & toxins |
| Psychic Surgery | Healing | 1 | 6 | 14 | Touch | Varies | None | Recovery from coma 66% Surgery equal to hospital care |
| Healing Touch | Healing | 4 | 6 | 6 | Touch | Instant | None | 1D8 HP or 2D6 SDC 2 minute long trance |
| Meditation | Sensitive | 1 | 6 | 0 | Self | Varies | None | Recover 12 ISP/hr |
| Psionic Seeking | Sensitive | 1 | 6 | 6 | 1 mile/lev | 5 min/lev | None | 40 +5%/level +20% if item is his own, or looking for friend/relative |
| Sense Psionics | Sensitive | 1 | 6 | 4 | 100’ | 2 min/lev | None | Sense use of Psionics, how close, general direction. Track to source 40+3%/lev |
| Sense Supernatural | Sensitive | 1 | 6 | 3 | 140’ | 2 min/lev | None | Sense presence of any supernatural creature (demon,deevil, dragon, entity, elemental Track 25+3% |
| See Aura | Sensitive | 1 | 6 | 6 | 60’ Visible | 2 melees | None | Low, Med, or High XP, Presence of magic, psionics, aberration, possession. High/low PPE. Healthy/sick. |
| Object Read | Sensitive | 2 | 6 | 6 | Touch | Varies | None | Impressions 56+2% Images 48+2% Present 38+2% Present takes an additional 4 ISP. Either impressions or images must be successful to be attempted. |
| See the Invisible | Sensitive | 2 | 6 | 4 | 120’ | 1 min/lev | None | Includes ghosts, entities & astral forms |
| Sense Magic | Sensitive | 3 | 6 | 3 | 120’ | 2 min/lev | None | Near or far, enchantment, current magic use |
| Sixth Sense | Sensitive | 3 | 6 | 2 | 90’ | Varies | None | 6 Init, 2 Parry, +3 Dodge, No sneak attacks |
| Mind’s Eye | Sensitive | 6 | 6 | 8 | 110’+50’/lev | 2 min/lev | None | Radar vision. Sense/interpret shape, distance, direction, speed & location 70+2%/lev. Also init 3, strike 1, Parry/dodge 2. Smoke/heavy rain -30% |
| Remote Viewing | Sensitive | 6 | 6 | 10 | Self | 2D6+6 seconds | Varies | See notes |
| Enhance Reflexes | Physical | 4 | 6 | 10 | Self | 2 min/lev | None | Attack+1, Init 3, Strike 1, Parry/Dodge 2, PP 2, Phys skills 15% |
| Telekinetic Leap | Physical | 5 | 6 | 8 | Self | One action | None | 6d6+6 SDC kick attack / +2ft up or + 3ft across per level |
| Resist Damage | Physical | 5 | 6 | 25 | Self | 5 min/lev | None | Absorbs first 5 units of damage. Falls, impact, punch, energy do 1/2 damage. |
| Empathic Charisma | Super | 1 | 6 | 10 | 30’ | 5 min/lev | Std | MA +1D4+2 PB +2 |
| Psionic Blast | Super | 1 | 6 | 30 | 50+10’/lev | Varies | Dodge>16 then Std | If fail dodge but save 1D4 dam to HP, -1 attack & combat actions for 1D4 Melees. Fail save then 1D6 dam HP/lev, combat -4, attacks 1/2, forgets 1D4 skills, psionics or spells for 1 day/lev |
| Telepathy:Superior | Super | 1 | 6 | 8 | Varies | 2 min/lev | Std | Probe 100 + 50’/lev Failed save: Memories 40+ 3%/lev Read thoughts, passwords, names, etc. Also 2-way communicate 200 plus 100’/lev |
| Mind Block Auto-Defense | Super | 2 | 6 | - | Self | Varies | None | automatically blocks probes |
| Telekinetic Shockwave | Super | 2 | 6 | 20 | 5’/lev | Instant | None | See Notes |
| Telekinetic Force Field | Super | 2 | 6 | 30 | 40’/lev | 10 min/lev | None | Force Field 30 SDC/lev Self or 10’/lev bubble. Air tight. |
| Psi-Sword | Super | 3 | 6 | 30 | Self | 5 min/lev | None | 6D6 Damage 1 attack concentration to activate |
| Telekinesis (Super) | Super | 3 | 6 | Varies | 100’/lev | 2 min/lev | Dodge | 10 ISP/100 lbs Damage 1D4x10/100lbs |
| Pyrokinesis | Super | 3 | 6 | Varies | Varies | Varies | Varies | See Notes |
| Bio-Manipulation | Super | 4 | 6 | 10 | 160’ | 4D4 Min | Std | See Notes |
| Fortify Psionics | Super | 4 | 6 | Orig +12 | 10’/lev | Varies | Special | Doubles damage or defensive power. Examples: Circle of Flame becomes 12D6 rather than 6D6. TK Force Field goes from 30 SDC to 60 SDC |
| Telekinetic Force | Super | 4 | 6 | 10/50 lbs | 80’/lev | 1 min/lev | Special | See Notes |
| Group Mind Block | Super | 5 | 6 | 22 | 120’ | 10 min/lev | None | Everyone within 120’ radius mind blocked |
| Mental Illusion | Super | 5 | 6 | 20 | 90’ | Special | Std | See Notes |
| Hydrokinesis | Super | 5 | 6 | Varies | Varies | Varies | Varies | See Notes |
| Insert Memory | Super | 6 | 6 | 25 | Touch | Permanent | Std/None | See Notes |
| Induce Amnesia | Super | 6 | 6 | 10-30 | Touch | 1D4 Days/lev | Std | 10 for minor memory block, 20 for large block 30 for full see notes |
| TK Acceleration Attack | Super | 6 | 6 | 10 | 50’+10’/lev | Instant | None | 6-12 small objects (stones, arrows, coins) to hurl at tornado velocity. 1D4x10 SDC damage |
Inventory: Set of Winter Clothing, Set of Summer Clothing, Full Scale Armor Expensive Cloak, Expensive Leather Boots, Belt, Blanket, Backpack, 2 Medium Sacks, 6 Small Sacks, Waterskin, 3 weeks Food Rations, Pocket Mirror. Bag of Holding, Cloak of Shadows (+20% Prowl). Quiver of 20 arrows. Bag with 10 bolts for crossbow, teddy bear, . Scale (full), Sewing Kit
Has a horse. See Skred.
Medium enchanted bag: Max weight 15 lbs, but acts weightless (empty, noiseless). Anyone else looking into bag must roll save vs. illusion >18 to see anything in bag.
1 potion of superior healing
Traveling Inventory: All of above except: (Winter Clothing, 1 Weeks Food Rations)
Equipment Locations: Sword in sheath middle strapped on backpack, Bow on Backpack Left Hand Side, Quiver fastened to backpack right hand side, Summer clothes worn, Full Scale Armor worn, Cloak of Shadows worn, Crossbow inside cloak pocket Right Side, Teddy Bear Left Side outside pocket of backpack, Boots, Belt, Pants all worn, all other non-essentials in backpack, Dagger +1
Gavin was born in the Timiro Kingdom in the forests of Tanis. There he was raised in the culture of the druids. Gavin’s mother and father are both powerful psionisists and at an early age it was evident that Gavin too was blessed with the gift of psionics. There Gavin’s parents trained him in the ways of both civilization from which they were in hiding from and the ways of the druids. One of the teachings his parents taught to Gavin is that of Ra. Ra’s teachings of good and evil as absolutes fit in well with Gavin who was beginning to take after his sign of Ghundeg. Gavin was taught how to have an extremely level head in dangerous and compromising positions. His parents also taught Gavin to blend in with society by encouraging his child-like exploration. It was quickly discovered that Gavin could change from playful to extremely serious in a matter of seconds. He has often used this to fool enemies who did not suspect this child of being an extremely capable mind mage. Those who do not pay attention to Gavin in battle often turn around to see that a once seemingly harmless child is now wielding a five foot sword named Eledor. The sword has its name actually engraved into the blade and this is often the last thing many people who oppose Gavin see.
Unfortunately after several raids by the druids on the intruding town of Tanis, Gavin’s parents deemed it unsafe for many of the druids. Unbeknownst to scholars, Gavin’s parents led an exodus to a land with less social unrest, the Land of the South Winds. There Gavin’s parents continued to raise Gavin in the ways of psionics and Ra. They instilled values of social equality and the coexistence of civilizations such as the druids and the Timiro population.One day Gavin’s parents came to him with some burdensome news. The slave people of Timiro have become oppressed more than that of other lands. Gavin’s parents then stated that Gavin is to lead a group of druids into Timiro and from there work to win over the support of slaves in hopes of one day freeing them. In the meanwhile, Gavin’s parents have decided to travel the world in search of aid for this cause. The only contact that will happen is a drop box in a manor secretly owned by Gavin’s parents within the town of Tills. There his parents and Gavin are known as supposed nobles under the guise of the family, Torax. Here Gavin is able to send messages to his parents via a drop box.
From that day on Gavin has led his band of rebels through Timiro freeing slaves, and making allies. Gavin has made many allies amongst dwarves, orcs, kobolds, ogres, and even humans. His rag tag rebel group has grown into a large camp. This group has received the support of several dwarven houses and that of orc tribes. Across Timiro whispers of a slaves’ hero General Mordox have reached the ears of many a slave. These stories have been embellished to the point that in the stories General Mordox is an eight foot tall slave warrior with a nine foot tall sword. All people really know is that General Mordox could be out there and that he could come to free you at any time.
In camp General Mordox is like any other child. In fact most of the followers of General Mordox do not even know who he is. Thus Gavin is able to freely walk about camp and play like any other child would. Only his closest group of supporters know who he actually is. These warriors, druids, and former slaves make up a group of ten elite. They are the ones who announce orders from the General himself and are the figure heads of the people. Gavin often rides on the back of his close friend, Skred, into battle. This allows Gavin to meditate and prepare for upcoming events as needed. Also while going into town, Gavin pretends to be the child of a friend coming with him or an orphan to avoid any suspicions.
On his way to New Crests Gavin came to Greenbough in the Eastern Territory. There he met Nath Everall, who made his magic short bow Florius.
Gavin was born under the sign of Ghundeg, Od’s Sword. Those born under this sign tend to think in terms of absolutes. Most are very passionate about their beliefs, and those that are religious are avid members of their faith, resolute and unwavering.














