Main Page
Welcome to Amsteil.
Races
Humans
Though years of interbreeding and racial dilution have bred all Humans into genetically similar beings, the various countries of the continent of Amsteil have drastically different cultures and hold genetic roots that can greatly distinguish single humans based on their ancestry.
Capimil, Creatil, Icerein, Loteros, Remiet, Stais
Elves (Deid-Kin)
The Deid-Kin, or “Elves” as Humans commonly refer to them, are a group of humanoid beings supposedly created in a jealous fit by several of the other gods. Throughout this Wiki these species will generally be reffered to by the name commonly used amongst Humans.
Fighting Elves, Fire Elves, Forest Elves, Shadow Elves, Water Elves, Wind Elves
Magic
The magic of Amsteil is based around the manipulation and expenditure of manna, the body’s vital essence. This section will detail the different “families” of magic and the subtypes within them as well as light magical theory and mechanics within the setting.
Arcane Magic
Divine Miracles
Primordial Magic
Mythology
The World of Amsteil is very much run according to its mythology and religious beliefs, and as such, it deserves mention and explaination.
The Respected Gods
Geid, Gillim, Gomu, Heweren, Jalorn, Kalfen, Krise, Mayla, Micrei, Morquinn, Nam, Palim, Riechte, Thrask
Disdained Gods
Death and the Afterlife
The people of Amsteil share a belief in the afterlife known as The Journey and its road to reincarnation. This section will deal with those beliefs and the people and places central to them.
The Cold Docks, The Gray Ships, The Journey, Undertakers
