Benders

Rous R3

May 03, 2012 16:04

JohnM Struggled back to his feet, managed to dislodge his scimitar from the stones, and then concentrated on fending off any rats in his vicinity. (Total Defense, +4 to defense)

Seeing the icky ratblood on his sword, Ice opted to follow JohnE’s example and brought a crushing boot down on one of the scurrying nasties. The rat was patiently waiting for the big human to make his move, however, and made a horrendously loud squeak that caught Ice unawares. Ice wavered just before his heel came crashing down on stone, bringing tears (of pain) to the knight’s eyes. (ATK: rolled a 1)

Bex fires multiple bolts again, but the little (rat) bastards are too dang small, and too dang quick.

The remaining rats darted off into the darkness from whence they came.

JohnE grabas a retreating rat and swings it by the tail and chucks him into the nearest wall(Attk23: Dmg:8) killing it.

;;; What are you going to do now?

Ice frowned a bit at the thought of leaving Splug defenseless. “I’ll carry him around,” he offered. “It isn’t too much trouble for me anyways, and he could still be of use to us. Who knows, maybe he’ll feel indebted to us once he regains consciousness. If not and he decides to run off again or attack us, I’ll personally wring the wretch’s neck.” Ice then searched Splug’s inert form for any hidden items/weapons before hefting the gobbo up in a fireman’s carry.

“Alrighty, off we go then.”

PPD: Monday 5/7/12 @ 7am MST

Comments

On May 05, 2012 at 06:21 PM riptidegarou said:

Ergh. XD

On May 06, 2012 at 02:47 AM wpos said:

I’ll check on Splug, if he’s till alive, I’ll try to bandage him up

On May 06, 2012 at 04:33 AM successwarrior said:

Splug is still breathing.

“It would be better to let him meet Nomog-Geaya than lug him around half-dead,” Linora said. “I won’t be using my spells on him while there are those of you fighting against evil that need them.”

On May 06, 2012 at 09:06 AM riptidegarou said:

@DM

Ice will borrow somebody’s first aid kit and treat Splug’s wounds as best he can.

We can continue exploring after.

On May 06, 2012 at 01:16 PM successwarrior said:

Roger that.

What are you going to do with Splug while you explore?

On May 07, 2012 at 11:55 AM wpos said:

gag him and leash him behind us?

On May 07, 2012 at 03:38 PM riptidegarou said:

He’s in pretty bad shape. And he might have second thoughts when it comes to running away (again). His odds of surviving would probably be better if he stayed with us.

On May 07, 2012 at 10:07 PM BexHuff said:

I’m with Linora. Splug made his choice to run, and paid the price. He’s not much use to us now, and I don’t see the value in dragging around a mostly dead bad guy. The smell of his blood will be a dead giveaway.

I say leave him and keep exploring… As previously, Ice can lead the way.

On May 08, 2012 at 12:38 PM successwarrior said:

Is someone willing to carry him or stay with him until he regains consciousness?

On May 08, 2012 at 05:13 PM riptidegarou said:

Hey, at worst, at least we’ve a nice little sack of meat to appease any tentacled monster/giant rat horde that we might come across.

By the way, isn’t Rigel supposed to be here?

On May 09, 2012 at 12:20 AM successwarrior said:

Ice hefted Splug in a fireman’s carry (Does that make him a fire splug?) and headed back toward the double doors and then past them. The passageway in this direction had also suffered a cave-in but the way was not entirely blocked (yet) so the Benders were able to carefully take careful steps to get to the other side. A zig and a zag later brought them to a T. To the left, the passageway was caved-in except that it looked like someone had cleared a path. To the right, the passageway stretched out into darkness.

;;; Ice, left or right? Then I’ll create a new post.

On May 09, 2012 at 06:45 PM JohnM said:

Rigel is on his way. He’ll be able to find us. I’ll give him a little empathic nudge, but I want him to go slow enough to be safe.

On May 09, 2012 at 06:46 PM JohnM said:

And I’d say left as a random direction choice.

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