Blackburn's Raiders: Skull & Shackles
On February 17, 2013 at 10:09 PM zeffan said:

are we going to play this game

On December 01, 2012 at 03:20 AM Evan_Daniels said:

Sorry guys. Still don’t have a working computer, but I should have my backup unit up and running by Sunday evening.

On November 29, 2012 at 03:43 AM Widghet said:

it was a lucky blow. won’t happen again.

On November 29, 2012 at 02:44 AM zeffan said:

last time i trust a dwarf was took out with one hit to the head

On November 29, 2012 at 02:09 AM Widghet said:

does anyone check these comments anymore?

On November 20, 2012 at 06:19 AM Widghet said:

Di you want the character sheet to show each day’s memorized spells? Or should we just keep those on a notepad or peice of paper?

On November 19, 2012 at 07:17 PM Widghet said:

I stand corrected. Sorry. I thought all bonuses (except dodge bonuses) didn’t stack. I think that is how it was in 3.5 Gotta remember to read the whole thing. I hope to save up money and get a hard copy of the payers guide soon.

On November 19, 2012 at 05:28 PM Kevtor said:

@ Specter & Widghet – Initiative bonuses do stack, unlike certain other bonuses like armor bonuses (in which case you would take the highest bonus, but take the penalties for both.)

On November 19, 2012 at 05:20 PM Kevtor said:

@ Widghet – Yes if you don’t have Selective Channeling you heal all living things or damage all undead things within 30 feet of you.

On November 19, 2012 at 05:26 AM Widghet said:

@Kevtor, Question about the channel energy. It says I “pick living or dead” then all creatures of that type are effected withing 30’ of me. Does that mean if we are fighting bandits, I have to heal them as well as allies if they are within 30’ of me? Or can I pick who is effected? I find it really stupid if I can’t pick. Just saying.

On November 19, 2012 at 05:21 AM Widghet said:

after double checking, I chose to use the skill point over the HP already. so I should be G2G totally.

On November 19, 2012 at 05:17 AM Widghet said:

Ok just checking. Also talked with him a bit. Sorry if I am stpeeing on your toes and you can invoke your DM right to tell me to back off. I am just trying to help.

Side note, and correct me if I am wrong but Specter, you need to change one of your traits. First, they are both a +2 bonus, and second, you have to change one because they are both a trait bonus and they don’t stack. Same type of bonus doesn’t stack.

Also, Fiegn and I (haven’t checked the others) forgot out “favored class” bonus. Every time we level in a favored class (normally a first class) we get either +1 HP or +1 skill point. Will update mine once I decide LOL.

On November 19, 2012 at 03:26 AM Kevtor said:

JD made his character with me, so it’s good to go. Everybody needs to have a picture for their character so I may use it as their token on Map Tools.

On November 18, 2012 at 02:37 PM Widghet said:

I think JD is the last one that needs to double check his character and then we are ready to go. For those who don’t know, we fixed the connection issue last night and are good to go on Kevtor’s side.

On November 14, 2012 at 06:18 AM Widghet said:

Ok, I bought gear and should be all set, though it wouldn’t let me add more gear slots so I have a note pad on my PC with my gear. I checked the weight of everything and I am at a medium load, though my armor negatives are worse so I didn’t change anything on that end. Updated my left over money and am ready to play. Though I have to “memorize” my 1st lvl spells. Not a big deal. Ready to play. (this sunday if everyone is around.)

On November 14, 2012 at 02:08 AM Evan_Daniels said:

Sunday at 6 should be good for me

On November 13, 2012 at 10:56 PM Widghet said:

sunday at 6 works for me. Give me the info and I will try to log in.

On November 13, 2012 at 08:47 PM Kevtor said:

At this point characters look good.
We still need to pick a time to play. At this point it looks as if Sundays at 6pm will work for everyone. Is that good?
I’m set to go with the exception of getting the program we’re using to connect. I can put the server out there, but nobody can connect so far.

On November 12, 2012 at 09:16 PM Evan_Daniels said:

I made some tweaks to the character sheet, but I should be done, as far as I can tell.

On November 12, 2012 at 07:02 AM Widghet said:

I will have my character finished and loaded in by the end of the week. Where is everyone else standing on character completion? Anyone need help? Kevtor, are you good to go?

On November 02, 2012 at 03:26 PM Widghet said:

Friday as in tonight right? I work so I will be late. Go ahead with the meeting without me, I will get the summary after.

On November 02, 2012 at 12:52 AM Kevtor said:

Let’s all try to get on TS Friday night to discuss some stuff say 8pm est?

On November 02, 2012 at 12:51 AM Kevtor said:

Let’s all try to get on TS Friday night to discuss some stuff say 8pm est?

On November 01, 2012 at 01:50 PM Evan_Daniels said:

Sunday works well for me.

On October 31, 2012 at 07:07 PM Widghet said:

Spector to replace who and I am good sunday nights best, but any night is doable. im EST fyi.

On October 31, 2012 at 04:11 PM Kevtor said:

Still able to run it any night but Monday. Still need two characters to be finished up by Feign Death and Talon.
Might bring in Spectre to replace ya since he’s finished making his Monk.
Also, still need to decide on a time to play.

On October 31, 2012 at 02:20 PM Widghet said:

It has been a few days. Just making sure everyone is still interested and wanting to do this.

On October 25, 2012 at 05:18 PM zeffan said:

I will get my char finished next couple of days sorry been swamped at work and MWO

On October 24, 2012 at 01:05 AM Widghet said:

I intentionally left the armor check penalty off the totals as I won’t always be wearing armor and using my shield. I was going to keep those as conditional mods. I haven’t bought gear yet just the important stuff LOL. Will do that.

On October 23, 2012 at 04:45 PM Kevtor said:

Widghet – Updated your character’s Armor Check Penalty for Dex & Str based skills as well your totals for CMD & CMB. Other than that you just need to put what other gear you have in your possession on the sheet and money you have left over.

JD – Updated your AC to reflect Armor & Shield, your saving throw totals, initiative total, lifting capacity, CMB & CMD Totals, and Dex & Str based skills you missed for Armor Check Penalty.

Bludhawk – Updated your CMB & CMD Total, and we also need to talk about redoing your skills.

Evan Daniels – Looks good, but like Bludhawk we need to talk about redoing your skills.

Feign Death – Need to finish your character.

Talon – Needs a character.

On October 23, 2012 at 02:12 PM Widghet said:

should be home around 6pm est and as long as I am allowed by the wife-god, I will be on TS.

On October 23, 2012 at 11:05 AM Kevtor said:

Home sick today, will try to be on TS and would like to get in touch with everyone. So far characters look good but a few things need changing. Will go over them and comment what needs to be done.

On October 23, 2012 at 11:00 AM Kevtor said:

Yes alternate racials for the core races are allowed.

On October 23, 2012 at 02:54 AM zeffan said:

are you allowing Alternate Racial Traits

On October 23, 2012 at 02:04 AM Widghet said:

Just a side note to everyone still picking classes, I am making several characters to use so if you want to play a cleric or whatever just say so and I can play another of my characters. I just know clerics are not a popular choice so I made that first.

Thanx for the update Kevtor, I would prefer a weekend night but am flexible. Maybe we could arrange a Q&A session on TS some night just to hammer out details or something.

On October 22, 2012 at 08:20 PM Kevtor said:

I’ll be on for a little bit tonight before heading to my Pathfinder game tonight (6:10pm eastern), and then back to normal hours tomorrow (around 5:20pm to 10pm eastern)

On October 22, 2012 at 08:18 PM Kevtor said:

What we’re waiting on:
1.) Waiting on a few people to make / finish / rework their characters. As of now we have 6 players: Bludhawk (Rogue), Widghet (Cleric), JD (Bard?), Talon(?), Evan Daniels(?), and Zeffan (Wizard)
2.) We need to choose a night to play that everyone is good with. Since we have 6 we won’t need everyone, but as long as we can get at least 4 to play in case of illness, holiday, unforseen cirmustances.)
3.) Need to figure out the program to use for combat. I’ve figured how to convert the adventure’s pdf maps to it, but haven’t figured out much else.

On October 22, 2012 at 07:47 PM Widghet said:

Ok I kinda figured as much. Just was reading the witch and it sounded like an interesting class. Just curious, could we get an update as to where we are for getting this thing started? What are we waiting on and is there anything else that we can do?

On October 22, 2012 at 05:18 PM Kevtor said:

@ Widget: That description for the classes is straight from the AP’s Player Guide. For now we are just doing Core Classes.

On October 22, 2012 at 05:17 PM Kevtor said:

Yup for Skills the max rank you can have is your current level. For total skill amount it is equal to the Ability Modifier + Rank + Class Trained (3) or Untrained (0) + any Trait modifiers.

On October 22, 2012 at 02:37 PM Widghet said:

@bludhawk I was just glancing over your character and I think you made a mistake. From what I read, your skills should only have 1 rank right now as they can never have more ranks than you have HD. You do get a 3 to class skills you have trained but not 4 ranks. That is something they did in 3.5 D&D. Also, you don’t get 4x at first level, you just get the 2 int or whatever.

On October 21, 2012 at 02:04 PM Widghet said:

Also, another question. You said just core classes, but in the wiki it says about some classes that will work, such as the witch. I was interested in making a witch but it isn’t a core class. You still want only core classes, or can we branch out a little if we run it by you first? My plan is to make a few characters and than use which ever fit the needs of the party best.

On October 21, 2012 at 02:02 PM Widghet said:

To give you more of an example of what I mean by hiding stuff, I was once playing an halfling assassin that disguised his profession. He pretended to be a rogue and left it like that. the DM ofcourse knows all but as for the other players, I was a rogue. Another time, I hide my race by staying covered up 90% of the time, as I was a revenant (returned undead race). For my assassin, if I was to do something simular, would I put down im a rogue, then PM you with the real info?

On October 21, 2012 at 10:15 AM Kevtor said:

Yes, you still should buy gear. You just won’t have it available to you except certain things. As for hiding info you could just type in your stuff and send everything else to me in a message as the game will go quicker if I don’t have to ask for your Armor Class every fight etc.

On October 21, 2012 at 04:06 AM Widghet said:

Rurik is my cleric. Will work on a 2nd character just incase someone else wants to make a cleric. I have no qualms in using another character. However, not for rurik but for other character ideas I have, is there anyway to “limit” the info other PC’s know about my character? Seeing as the character sheet seams to show everything.

On October 21, 2012 at 03:19 AM Widghet said:

Are we buying gear as well or not since we are captives?

On October 20, 2012 at 11:40 PM Kevtor said:

On the wiki page you’ll find Character Creation. You’ll find all you need in the wiki tab.

On October 20, 2012 at 08:13 PM zeffan said:

can we play any race or are there no touchy feely races

On October 20, 2012 at 06:53 PM Kevtor said:

I’ve always typed it in, but looks like Bludhawk has found a way.

On October 20, 2012 at 05:44 AM Widghet said:

I am not 100% sure how to transfer my character from the sheet before me to the sheet here on the site. There seams to be an “easy” way to do that besides just typing everything in each space. I will look more into this over the next few days.

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