- The third day of the Fools resting sees the storm blow up such a gale that the granaries on the Eastern edge of town are knocked over, leading to a massive food shortage.
- Kessler asks the fools to follow him as Adler has yet again requested their assistance.
- Adler introduces the Fools to Herr Gubo Ackerland, a farmer from up near the Blitzfelsen Hills, south of Stromdorf.
- Ackerland tells the group that the farmers in the uplands region have been beset by bandits recently who come when night falls and rustle most of the cattle and sheep belonging to the farmers. The bandit activity is threatening to ruin the farmers in the area.
- Adler hands the group half payment for the job up front and the Fools head off with Ackerland to his farm.
- On the route south, they past Tempest Knap, an ancient ruin that Ackerland says is the site of ghostly happenings, mentioning that only a couple of nights ago he saw vengeful spirits flying around the summit of the hill and flashes of blue lightning.
- Upon reaching the farm, the fools spend a short while looking around before planning their defense for the evening. Victor stands atop the watchtower, Karl waits in the farmhouse and instructs the farmers on patrol to call in every 10 minutes. Joachim and Boris take their horses and perform further sweeps away from the farm itself.
- Shortly after midnight, Joachim is caught short and hands his reins to Boris whilst he relieves himself in a nearby bush. As he does so, a small pungent grenade lands at his feet and explodes, causing him to momentarily lose sense and feel very woozy. Boris spies the creature that threw the grenade and attempts to give chase, but is unable to catch the spry humanoid.
- Back at the farm, Karl doesn’t hear from the farmers for a while and heads to long field to investigate. Spotting three creatures attempting to rustle a cow, he points out their location to Victor, who quickly fells two of them with a couple of well placed arrows.
- The Fools gather and discover tracks of more creatures leading from far field, where they appear to have made off with a couple of sheep. Victor’s keen senses track the creatures and the Fools follow them at a distance until they come across a human farm, deep in the hills which has been overrun by Night Goblins.
- They witness the shaman, Gobspite, give a display of his power whilst borne aloft on his palanquin, a large slab of marble similar to the previous stones they have found and handed to Schulman. The party decides to wait till morning when the Goblins will be asleep before pressing on.
- When morning comes, the group splits up, Victor prepares to fire at the Goblins manning the watchtower, whilst the rest of the group manoeuvre to a position where they can quickly storm the palisade once the guards are down. A brief moment of panic ensues when Joachim knocks a stone off a nearby formation and attracts the attention of a wandering patrol with a squig. Thankfully, Karl’s quick reactions are able to move the group away before they are discovered.
- Victor masterfully places a shot through the heads off the two Goblins on the watchtower with such speed they remain upright and pinned to each other despite being dead on impact. The remaining fools help Boris scramble over the palisade near the gatehouse who runs round to open the gate, after having dispatched the 4 Goblins (2 of whom were sleeping) stationed in the guard hut.
- Exploring the buildings in the farm itself, Victor notices a small humanoid shape flash past the window of the smithy. Upon investigation, they discover a small child, named flea, hiding underneath the bed in the smithy’s small room. Joachim is able to calm the child down enough to get a small amount of information about the Goblins from her, before telling her to sit still whilst they deal with the threat.
- The Fools move on the farmhouse and enter it, taking the sword Acitus which hangs above the fireplace. Moving upstairs they engage 3 Goblin guards outside the master bedroom whilst strange, guttural noises come from within.
- Upon dispatching the guards and breaking the door down, the Fools are greeted with the sight of Gobspite and his bodyguards, the Shaman crackling with malicious green lightning powered by the marble stone attached to his head by means of a leather strap.
May 23, 2012 15:58
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