Dwarf Racial Traits
+2 Strength, +2 Constitution, -2 Charisma: Dwarves are strong and tough, but also a bit gruff.
Medium: Dwarves are Medium creatures and have no bonuses or penalties due to their size.
Slow and Steady: Dwarves have a base speed of 20 feet, but their speed is never modified by armor or encumbrance.
Darkvision: Dwarves can see in the dark up to 60 feet.
Craftsman: Dwarves gain a +2 racial bonus on all Craft or Profession checks to create objects from metal or stone.
Greed: Dwarves gain a +2 bonus on Appraise checks to determine the price of nonmagical goods that contain precious metals or gemstones.
Hardy: Dwarvess of this race gain a +2 racial bonus on saving throws against poison, spells, and spell-like abilities.
Stability: Dwarves receive a +4 racial bonus to their CMD when resisting bull rush or trip attempts while standing on the ground.
Stonecunning: Dwarves receive a +2 bonus on Perception checks to notice unusual stonework, such as traps and hidden doors located in stone walls or floors. They receive a check to notice such features whenever they pass within 10 feet of them, whether or not they are actively looking.
Languages: Dwarves begin play speaking Common and Dwarven. Dwarves with high Intelligence scores can choose from the following: Gnome, Goblin, Jotun, Terran, Troll, and Undercommon.