GM: Adino
Last Updated: 3 days ago
Play Status: In Planning
Update History
December 31, 2013 23:00
04 / 25 / 2008—After a few combat tests, it became clear that damage-dealing Biotic powers needed a slight buff, since Armor values tend to be high. For now, Biotic powers ignore Armor rating, but not a shield rating. The “Background: Biotics” edge has been altered to reflect this change. Other than that, everything seems to be in decent balance. As a note, a Krogan Vanguard with a Great Axe hits HARD. —Adino
04 / 24 / 2008—Weapon mods and Ammo types have been tweaked slightly and powered down just a little. Armor has been powered down and reposted. Weapons have been tweaked in several ways, and Clip sizes have been reduced across the board. Salarians have gained a Racial trait and are now ready to be played. Writing for the actual campaign has begun as well, but is still in early draft stages. Game is scheduled to start in a little over a week, so I’m behind. Sue me. —Adino
04 / 23 / 2008—Weapon and Armor modifications are up and available for viewing. Another new Edge tree has been made and posted, at player request. There’s a lot of numbers floating around all over the place, so I am going to start conducting a LOT of combat tests soon to see where everything ends up. Suggestions are welcome. —Adino

