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Mass Effect: Consequences

For every choice, a consequence...

Savage Worlds

Sentinels

The Sentinel is a flexible designation, able to combine tech and biotics to manipulate the environment, disable and track enemies, or defend and heal their allies.

Sentinel
Requirements: Prothean Technology d5, Background: Biotics, Biotids d4
A Sentinel’s training teaches them to maintain their defenses and develop the mental endurance necessary to use biotics in extended combat. Sentinels add +2 to the Shield rating of any Light armor that they wear, and gain +5 Power Points.

Advanced Specializations