Crimson Skies
Kumori

SettingCurrent CampaignGameLibrary

Description

Kumori stands five feet eight inches tall, with an athletic build. He keeps his face clean shaven, and wears his hair in the traditional topknot style worn by the Kaidanese nobility.

Background

Kumori is the direct line descendant of Minamoto Yoshitsune, the great hero of the Gempei War. On the day of his manhood ceremony, the shrine priest received a vision from Hachiman in which Kumori stood over the crumpled, headless body of the undead shogun Taira Kiyomori. On his nineteenth birthday, he left Kaidan in the company of his kinsmen hunting after the key to defeating the Taira bakufu. Somewhere along the way during their travels, one of his companions purchased the Lamp of Abu Al Mubarak in a marketplace in Bagharid on a lark, not realizing the impact it would have on their collective fate.

Kumori was dragged into the lamp during a battle with giants in the mountains of Marak-Dün whilst seeking clues in their quest. He spent a decade in the impossible palace, and returned to the world to find that a thousand years had passed. He has determined that his imprisonment in the lamp was the work of Fate, and that it transported him into the future for a reason.

Kumori plays the Biwa.

Sonoda Kummori
Level 6
Samurai (4) Fighter (2)
LG Medium Human (Kaidanese)
Init: +3; Senses: Normal Perception +3
DEFENSE
AC: 23, touch 14, flat-footed 19 (+7 armor, +3 Dex, +1 shield, +1 natural, +1 dodge)
hp: 53 (6 HD; 6d10+6)
Fort: +8, Ref: +4, Will: +1
Defensive Abilities Challenge (DR 2/-)
OFFENSE
Speed 30 ft.
Melee Katana +11/+6 (19-20/1d8+6) or Katana +9/+3 (19-20/1d8+6) and Wakazashi +9 (19-20/1d6)
Ranged Composite Long Bow (+3 STR) +9/+4 (x3/1d8+3)
Special Attacks none
STATISTICS
STR 17, DEX 16, CON 12, INT 13, WIS 10, CHR 11
Base Atk +6/+1; CMB +9; CMD 23
Feats Two-weapon Fighting, Two-weapon Defense, Dodge, Toughness, Weapon Focus – Katana, Weapon Specialization – Katana
Skills Climb +8, Diplomacy +8, Handle Animal +7, Intimidate +8, Knowledge (history) +5, Linguistics +5, Perception +3, Ride +12, Sense Motive +0, Survival +5, Swim +9
Languages Kaidanese, Common, ??, ??
SQ Challenge, Mount, Order, Resolve, Weapon Expertise, Banner
Background ?? (qualities)
Traits ?? (qualities), ?? (qualities)
Combat Gear +1 Steel Lamellar Armor, Satori, Wakazashi, Alchemical Silver Dagger, MW Cold Iron tipped longbow arrows; Other Gear Necklace of Natural Armor +1, Cloak of Resistance +1, Ring of Determination, Shroud of Safe Burial, The True Compass, Potion: bull’s strength, Oil: Magic Weapon +1
KaminariKumori’s Steed
Kaminari
Kumori’s Mount
N Large Animal
Init: +2; Senses: low-light vision, scent, Perception +8
DEFENSE
AC: 16, touch 14, flat-footed 11 (+0 armor, +5 Dex, -1 size, +2 natural
hp: 63 (6 HD; 2d8+36)
Fort: +14, Ref: +13, Will: +5
OFFENSE
Speed 50 ft.
Melee bite +10 (1d4 +5), 2 hooves +5 (1d6 +2)
Space 10ft.; Reach 5 ft.
STATISTICS
STR 22, DEX 20, CON 22, INT 2, WIS 17, CHR 11
Base Atk +5; CMB +11; CMD 26 (30 vs. trip)
Feats Endurance, Run, Light armor proficiency, Diehard
Skills Perception +8
SQ Link, share spells, evasion, ability score increase, devotion
Tricks Combat Training (attack, come, defend, down, guard, heel), track, work

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