Characters


Kumori was dragged into the lamp during a battle with giants in the mountains of Marak-Dün whilst seeking clues in their quest. He spent a decade in the impossible palace, and returned to the world to find that a thousand years had passed. He has determined that his imprisonment in the lamp was the work of Fate, and that it transported him into the future for a reason.

Upon joining the Academy, he was selected for a special program – of which he quickly learned he was the lone student – requiring him to perform several years training with a band of Rangers with connection to High King Durante Torregrossa. This training came at a price, however, as Ian lost his first of the Maker’s Gifts his second year in. Immediately after, he was recalled to the Academy, and ushered into a more traditional academic path.
Days prior to his Seventh Year at the Academy, Ian was once again called upon, this time by the High King himself. He was instructed to ready himself immediately to join a troubled group of adventurers, and to act as their conscience, as well as to be the eyes and ears for the King amongst this officially disavowed group.
Having felt his life was always in the hands of shadowy political maneuvers, Ian is anxious for this opportunity to explore the world: To discover the mysteries of the arcane, and potentially to find some knowledge of what mysterious Fate has become of his Father. But perhaps this quest is about finding his true Self…

Otos Fettas is a Ranger from Io. Lorem ipsum dolor sit amet, consectetuer adipiscing elit, sed diam nonummy nibh euismod tincidunt ut laoreet dolore magna aliquam erat volutpat. Ut wisi enim ad minim veniam, quis nostrud exerci tation ullamcorper suscipit lobortis nisl ut aliquip ex ea commodo consequat. Duis autem vel eum iriure dolor in hendrerit in vulputate velit esse molestie consequat, vel illum dolore eu feugiat nulla facilisis at vero eros et accumsan et iusto odio dignissim qui blandit praesent luptatum zzril delenit augue duis dolore te feugait nulla facilisi. Nam liber tempor cum soluta nobis eleifend option congue nihil imperdiet doming id quod mazim placerat facer possim assum.
Typi non habent claritatem insitam; est usus legentis in iis qui facit eorum claritatem. Investigationes demonstraverunt lectores legere me lius quod ii legunt saepius. Claritas est etiam processus dynamicus, qui sequitur mutationem consuetudium lectorum. Mirum est notare quam littera gothica, quam nunc putamus parum claram, anteposuerit litterarum formas humanitatis per seacula quarta decima et quinta decima. Eodem modo typi, qui nunc nobis videntur parum clari, fiant sollemnes in futurum.

Blue Beak is a Tengu, and an emissary from his all-powerful Daitengu, specifically raised, trained and sent to the Western world to aid Sonoda Kumori in his quest against the undead Emperor and to right the Wheel, returning balance to the world. He is a deadly serious creature, and his negotiating skills, as well as his position as Solicitor to his kind make him a formidable social contender. His skills at arms make him a contender on the battlefield as well.
When not dedicated to seriousness, Blue Beak spends his leisure time reading and writing poetry, and polishing his many trinkets and baubles collected in his travels over the years. He enjoys gambling and a nice warm cup (or three) of sake. He is grateful for the presence of his childhood hero, Sonoda Kumori, to whom he gives the greatest respect. It is clear that Blue Beak would sacrifice his life for Kumori, were it to ensure the success of the mission to regenerate the great wheel of fortune.























