Racial Adjustments - Humans
| Al’Baid § Al’Farai § Amazons § Aenaean † Ashai † Bagmari † Caspian * Chuulish † Cymbrian * |
Drusai § Easterner * Edon † Espanish * Funali † Gypsy * Ionian * Ironman * Isibongo † |
Juissic * Jute * Kaidanese † Kushari § Kwene † Malhai † Midlander * Mungese § Northman § |
Nubian † Phthian § Portugesi * Provinciali § Rowzi † Rus § Thulian § Westerner * Zwahili † |
- *Allowable races for starting characters
- § Requires Special permission to play a member of this race
- † Beginning characters may not belong to these races.
Al’ Baid Racial Traits:
• +1 Int and +1 Cha
• Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.
• Normal Speed: Humans have a base speed of 30 feet.
• Bonus Feat: Humans select one extra feat at 1st level.
• Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
• Extra Racial Trait: Choose one additional Trait from the Human Race Traits list. Your character may only have one Trait from a particular category (Combat, Faith, Magic, Social, Race, Regional, or Equipment).
• Automatic Language: Alabic.
• Bonus Languages: Any available, most likely languages include Common, Imperial, Sethilli.
Al’ Farai Racial Traits:
• +1 Dex, and +1 Con
• Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.
• Normal Speed: Humans have a base speed of 30 feet.
• Bonus Feat: Humans select one extra feat at 1st level.
• Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
• Extra Racial Trait: Choose one additional Trait from the Human Race Traits list. Your character may only have one Trait from a particular category (Combat, Faith, Magic, Social, Race, Regional, or Equipment).
• Automatic Language: Alabic.
• Bonus Languages: Any available, most likely languages include Colossus, Nokolish, Sethilli.
Amazon (Female Warrior) Racial Traits:
• +1 Str and +1 Cha
• Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.
• Normal Speed: Humans have a base speed of 30 feet.
• Bonus Feat: Humans select one extra feat at 1st level.
• Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
• Cultural Training: Female Warrior Amazons gain a +1 racial bonus to Initiative checks and a +2 racial dodge bonus to Combat Maneuver Defense when wearing light or no armor, and using a crescent shield or no shield.
• Weapon Familiarity: Amazon Warriors are proficient with all marital weapons and may choose from the Bow (composite self), Labrys, Shortspear, Longspear and Javelin as their Weapon Focus.
• Sexual Prejudice: Amazons females consider all males as inferior and suffer a –2 penalty to all Charisma based checks when dealing with males.
• Automatic Language: Amazon
• Bonus Languages: Any available, most likely languages include Common, Thulish, Caspian, Ionic, Imperial, Dwarftongue.
Amazon (Females of the Hearth) Racial Traits:
• +1 Int and +1 Cha
• Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.
• Normal Speed: Humans have a base speed of 30 feet.
• Bonus Feat: Humans select one extra feat at 1st level.
• Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
• Hearth Lore: Female Hearth Amazons gain a +2 racial bonus to Knowledge (nature) skill checks and a +2 racial bonus to Diplomacy skill checks.
• Sexual Prejudice: Amazons females consider all males as inferior and suffer a –2 penalty to all Charisma based checks when dealing with males.
• Automatic Language: Amazon
• Bonus Languages: Any available, most likely languages include Common, Thulish, Caspian, Ionic, Imperial, Dwarftongue.
Amazon (Males) Racial Traits:
• +1 Int and +1 Wis
• Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.
• Normal Speed: Humans have a base speed of 30 feet.
• Bonus Feat: Humans select one extra feat at 1st level.
• Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
• Male Training: Male Amazons gain a +1 racial bonus to Handle Animal Skill checks, and +2 racial bonus to Knowledge (History) and Knowledge (Local) skill checks.
• Deference: Amazon males defer to all females, granting any female character a +2 to all Charisma based checks against the male Amazon.
• Weapon Familiarity: Amazon male fighters are proficient with Bow (composite self) and all axes.
• Automatic Language: Amazon
• Bonus Languages: Any available, most likely languages include Common, Thulish, Caspian, Ionic, Imperial, Dwarftongue.
Aenaean Racial Traits:
• +1 Con and +1 to any one Ability Score (including Con).
• Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.
• Normal Speed: Humans have a base speed of 30 feet.
• Bonus Feat: Humans select one extra feat at 1st level.
• Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
• Extra Racial Trait: Choose one additional Trait from the Human Race Traits list. Your character may only have one Trait from a particular category (Combat, Faith, Magic, Social, Race, Regional, or Equipment).
• Automatic Language: Imperial, common.
• Bonus Languages: Any available, most likely languages include Rus, Astor.
Ashai Racial Traits:
• +1 to any Two Ability Scores. They may be the same ability score.
• Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.
• Normal Speed: Humans have a base speed of 30 feet.
• Bonus Feat: Humans select one extra feat at 1st level.
• Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
• Extra Racial Trait: Choose one additional Trait from the Human Race Traits list. Your character may only have one Trait from a particular category (Combat, Faith, Magic, Social, Race, Regional, or Equipment).
• Automatic Language: Tawi.
• Bonus Languages: Any available, most likely languages include Espanish, Freespeak, Edon, Alabic, Nokolish.
Bagmari Racial Traits:
• +2 to One Ability Score
• Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.
• Normal Speed: Humans have a base speed of 30 feet.
• Bonus Feat: Humans select one extra feat at 1st level.
• Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
• Extra Racial Trait: Choose one additional Trait from the Human Race Traits list. Your character may only have one Trait from a particular category (Combat, Faith, Magic, Social, Race, Regional, or Equipment).
• Automatic Language: Bagmarish, Common.
• Bonus Languages: Any available, most likely languages include Jute, Drusk and Mungese.
Caspian Racial Traits:
• Choose two: +1 Str, or +1 Wis, or +1 Int
• Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.
• Normal Speed: Humans have a base speed of 30 feet.
• Bonus Feat: Humans select one extra feat at 1st level.
• Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
• Extra Racial Trait: Choose one additional Trait from the Human Race Traits list. Your character may only have one Trait from a particular category (Combat, Faith, Magic, Social, Race, Regional, or Equipment).
• Automatic Language: Caspian or Rus, Common.
• Bonus Languages: Any available, most likely languages include Imperial, Ionic, Norther, Thulish.
Chuulish Racial Traits:
• +1 to Dex and +1 to Con.
• Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.
• Normal Speed: Humans have a base speed of 30 feet.
• Bonus Feat: Humans select one extra feat at 1st level.
• Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
• Extra Racial Trait: Choose one additional Trait from the Human Race Traits list. Your character may only have one Trait from a particular category (Combat, Faith, Magic, Social, Race, Regional, or Equipment).
• Automatic Language: Chuul. Most Chuul are illiterate.
• Bonus Languages: Any available, most likely languages include Draconic and Azuul. Common is rarely if ever spoken among the tribes of Chuul.
Cymbrian Racial Traits:
• +2 to One Ability Score
• Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.
• Normal Speed: Humans have a base speed of 30 feet.
• Bonus Feat: Humans select one extra feat at 1st level.
• Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
• Maker’s Gifts: Humans who worship the Lords of Heaven are blessed with the Maker’s five gifts, and may be brought back to life four times.
• Automatic Language: Cymbric.
• Bonus Languages: Any available, most likely languages include Common, Freespeak, Imperial, and Sylvan.
Drusai Racial Traits:
• +2 to One Ability Score
• Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.
• Normal Speed: Humans have a base speed of 30 feet.
• Bonus Feat: Humans select one extra feat at 1st level.
• Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
• Extra Racial Trait: Choose one additional Trait from the Human Race Traits list. Your character may only have one Trait from a particular category (Combat, Faith, Magic, Social, Race, Regional, or Equipment).
• Automatic Language: Drusk, Common.
• Bonus Languages: Any available, most likely languages include Bagmarish, Imperial, Jute.
Easterner Racial Traits:
• +2 to One Ability Score
• Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.
• Normal Speed: Humans have a base speed of 30 feet.
• Bonus Feat: Humans select one extra feat at 1st level.
• Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
• Maker’s Gifts: Humans who worship the Lords of Heaven are blessed with the Maker’s five gifts, and may be brought back to life four times.
• Automatic Language: Latalian, Freespeak.
• Bonus Languages: Any available, most likely languages include Aenglish, Espanish, Imperial, Cymbric, and Ionic.
Edon Racial Traits:
• +1 to any Two Ability Scores. They may be the same ability score.
• Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.
• Normal Speed: Humans have a base speed of 30 feet.
• Bonus Feat: Humans select one extra feat at 1st level.
• Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
• Extra Racial Trait: Choose one additional Trait from the Human Race Traits list. Your character may only have one Trait from a particular category (Combat, Faith, Magic, Social, Race, Regional, or Equipment).
• Automatic Language: Edon.
• Bonus Languages: Any available, most likely languages include Espanish, Freespeak, Tawi, Müngol.
Espanish Racial Traits:
• +2 to One Ability Score
• Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.
• Normal Speed: Humans have a base speed of 30 feet.
• Bonus Feat: Humans select one extra feat at 1st level.
• Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
• Maker’s Gifts: Humans who worship the Lords of Heaven are blessed with the Maker’s five gifts, and may be brought back to life four times.
• Automatic Language: Espanish, Freespeak.
• Bonus Languages: Any available, most likely languages include Aenglish, Imperial, Irontongue, Provincial, Garmanic.
Funali Racial Traits:
• +1 to any Two Ability Scores. They may be the same ability score.
• Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.
• Normal Speed: Humans have a base speed of 30 feet.
• Bonus Feat: Humans select one extra feat at 1st level.
• Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
• Extra Racial Trait: Choose one additional Trait from the Human Race Traits list. Your character may only have one Trait from a particular category (Combat, Faith, Magic, Social, Race, Regional, or Equipment).
• Automatic Language: Alabic.
• Bonus Languages: Any available, most likely languages include Tawi, Mali, Müngol.
Gypsy Racial Traits:
• +2 to One Ability Score
• Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.
• Normal Speed: Humans have a base speed of 30 feet.
• Bonus Feat: Humans select one extra feat at 1st level.
• Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
• Tribal Bond: Gypsies have a strong bond to their tribe. They are loyal to each other and can always count on one another at all times. A Gypsy will always have refuge when needed. This applies to all members of the Gypsy’s house, and all allied or friendly houses. In addition, Gypsies gain a +2 circumstance bonus to all skill checks while engaged in activities within their camp. The resources and camaraderie in the gypsy camp is unrivaled.
• Poor Relations: Gypsies are misunderstood and distrusted. They suffer an additional –4 to all Charisma-based checks unless they are in disguise, which they rarely do. They will suffer hatred and intolerance, which they seem to embrace and do little to avoid. Also, they are considered to have enemies with at least one rival gypsy house or tribe.
• Maker’s Gifts: Humans who worship the Lords of Heaven are blessed with the Maker’s five gifts, and may be brought back to life four times.
• Automatic Language: Gypsy, Common or Freespeak.
• Bonus Languages: Any available, most likely languages include Aenglish, Imperial or any other Human or Demi-human languages.
Ionian Racial Traits:
• +2 to One Ability Score
• Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.
• Normal Speed: Humans have a base speed of 30 feet.
• Bonus Feat: Humans select one extra feat at 1st level.
• Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
• Extra Racial Trait: Choose one additional Trait from the Human Race Traits list. Your character may only have one Trait from a particular category (Combat, Faith, Magic, Social, Race, Regional, or Equipment).
• Automatic Language: Ionic, Common.
• Bonus Languages: Any available, most likely languages include Imperial, Alabic, Old Empire.
Ironman Racial Traits:
• +1 Str and +1 Con
• Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.
• Normal Speed: Humans have a base speed of 30 feet.
• Bonus Feat: Humans select one extra feat at 1st level.
• Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
• Maker’s Gifts: Humans who worship the Lords of Heaven are blessed with the Maker’s five gifts, and may be brought back to life four times.
• Automatic Language: Irontongue and Freespeak.
• Bonus Languages: Any available, most likely languages include Espanish, Ionic, Imperial, Alabic.
Isibongo Racial Traits:
• +1 to any Two Ability Scores. They may be the same ability score.
• Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.
• Normal Speed: Humans have a base speed of 30 feet.
• Bonus Feat: Humans select one extra feat at 1st level.
• Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
• Extra Racial Trait: Choose one additional Trait from the Human Race Traits list. Your character may only have one Trait from a particular category (Combat, Faith, Magic, Social, Race, Regional, or Equipment).
• Automatic Language: Bartu.
• Bonus Languages: Any available. The Isibongo are a relatively isolated people, and all their neighbors speak Bartu as well. Common is rarely spoken by any but the tribes who live on the eastern coast.
Juissic Racial Traits:
• +2 to One Ability Score
• Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.
• Normal Speed: Humans have a base speed of 30 feet.
• Bonus Feat: Humans select one extra feat at 1st level.
• Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
• Maker’s Gifts: Humans who worship the Lords of Heaven are blessed with the Maker’s five gifts, and may be brought back to life four times.
• Automatic Language: Juiss, Freespeak.
• Bonus Languages: Any available, most likely languages include Aenglish, Cymbric, Garmanic, and Dwarftongue.
Jute Racial Traits:
• +2 to One Ability Score
• Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.
• Normal Speed: Humans have a base speed of 30 feet.
• Bonus Feat: Humans select one extra feat at 1st level.
• Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
• Extra Racial Trait: Choose one additional Trait from the Human Race Traits list. Your character may only have one Trait from a particular category (Combat, Faith, Magic, Social, Race, Regional, or Equipment).
• Automatic Language: Jute. Most Jute are illiterate.
• Bonus Languages: Any available, most likely languages include Common, Imperial, Drusk, Kushi, Bagmarish, and Mungese.
Kaidanese Racial Traits:
• +2 to One Ability Score
• Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.
• Normal Speed: Humans have a base speed of 30 feet.
• Bonus Feat: Humans select one extra feat at 1st level.
• Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
• Extra Racial Trait: Choose one additional Trait from the Human Race Traits list. Your character may only have one Trait from a particular category (Combat, Faith, Magic, Social, Race, Regional, or Equipment).
• Automatic Language: Kaidanese.
• Bonus Languages: Any available, most likely languages are those spoken by the gaijin (foreigners) who travel to Kaidan. Kaidanese player characters may keep their bonus language slots open, and may assign their bonus languages once they have been adventuring and learned the foreign tongues. Common is rarely if ever spoken among the tribes of Mungese.
Kushari Racial Traits:
• +2 to One Ability Score
• Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.
• Normal Speed: Humans have a base speed of 30 feet.
• Bonus Feat: Humans select one extra feat at 1st level.
• Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
• Extra Racial Trait: Choose one additional Trait from the Human Race Traits list. Your character may only have one Trait from a particular category (Combat, Faith, Magic, Social, Race, Regional, or Equipment).
• Automatic Language: Kushi, common.
• Bonus Languages: Any available, most likely languages include Mungese, Rus, Jute, Astor.
Kwene Racial Traits:
• +1 to any Two Ability Scores. They may be the same ability score.
• Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.
• Normal Speed: Humans have a base speed of 30 feet.
• Bonus Feat: Humans select one extra feat at 1st level.
• Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
• Extra Racial Trait: Choose one additional Trait from the Human Race Traits list. Your character may only have one Trait from a particular category (Combat, Faith, Magic, Social, Race, Regional, or Equipment).
• Automatic Language: Bartu.
• Bonus Languages: Any available, most likely language is Mali. The Kwene are a relatively isolated people, and all their neighbors speak Bartu as well. Common is rarely spoken by any but the tribes who live on the eastern coast.
Malhai Racial Traits:
• +1 to any Two Ability Scores. They may be the same ability score.
• Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.
• Normal Speed: Humans have a base speed of 30 feet.
• Bonus Feat: Humans select one extra feat at 1st level.
• Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
• Extra Racial Trait: Choose one additional Trait from the Human Race Traits list. Your character may only have one Trait from a particular category (Combat, Faith, Magic, Social, Race, Regional, or Equipment).
• Automatic Language: Mali.
• Bonus Languages: Any available, most likely languages are Alabic, Bantu, Müngol. The Kwene are a relatively isolated people. Common is rarely spoken by the Malhai.
Midlander Racial Traits:
• +2 to One Ability Score
• Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.
• Normal Speed: Humans have a base speed of 30 feet.
• Bonus Feat: Humans select one extra feat at 1st level.
• Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
• Maker’s Gifts: Humans who worship the Lords of Heaven are blessed with the Maker’s five gifts, and may be brought back to life four times.
• Automatic Language: Aenglish, Freespeak.
• Bonus Languages: Any available, most likely languages include Espanish, Garmanic, Juiss, Cymbric.
Mungese Racial Traits:
• +2 to One Ability Score
• Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.
• Normal Speed: Humans have a base speed of 30 feet.
• Bonus Feat: Humans select one extra feat at 1st level.
• Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
• Extra Racial Trait: Choose one additional Trait from the Human Race Traits list. Your character may only have one Trait from a particular category (Combat, Faith, Magic, Social, Race, Regional, or Equipment).
• Automatic Language: Mungese.
• Bonus Languages: Any available, most likely languages include Jute, Kushi and Bagmarish. Common is rarely if ever spoken among the tribes of Mungese.
Northman Racial Traits:
• +2 to One Ability Score
• Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.
• Normal Speed: Humans have a base speed of 30 feet.
• Bonus Feat: Humans select one extra feat at 1st level.
• Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
• Extra Racial Trait: Choose one additional Trait from the Human Race Traits list. Your character may only have one Trait from a particular category (Combat, Faith, Magic, Social, Race, Regional, or Equipment).
• Automatic Language: Norther
• Bonus Languages: Any available, most likely languages include Common, Imperial, Caspian, Thulish and Rus.
Nubian Racial Traits:
• +1 to any Two Ability Scores. They may be the same ability score.
• Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.
• Normal Speed: Humans have a base speed of 30 feet.
• Bonus Feat: Humans select one extra feat at 1st level.
• Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
• Extra Racial Trait: Choose one additional Trait from the Human Race Traits list. Your character may only have one Trait from a particular category (Combat, Faith, Magic, Social, Race, Regional, or Equipment).
• Automatic Language: Nubian.
• Bonus Languages: Any available, most likely languages are Sethili, Bantu, Rowi. The Nubians are a relatively isolated people. Common is rarely spoken by any but those who live on the eastern coastline.
Phthian Racial Traits:
• +2 to One Ability Score
• Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.
• Normal Speed: Humans have a base speed of 30 feet.
• Bonus Feat: Humans select one extra feat at 1st level.
• Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
• Extra Racial Trait: Choose one additional Trait from the Human Race Traits list. Your character may only have one Trait from a particular category (Combat, Faith, Magic, Social, Race, Regional, or Equipment).
• Automatic Language: Imperial, Common.
• Bonus Languages: Any available, most likely languages include Jute, Drusk, Caspian, Thulish, Ionic, Freespeak, Rus, and Alabic.
Portugesi Racial Traits:
• +2 to One Ability Score
• Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.
• Normal Speed: Humans have a base speed of 30 feet.
• Bonus Feat: Humans select one extra feat at 1st level.
• Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
• Maker’s Gifts: Humans who worship the Lords of Heaven are blessed with the Maker’s five gifts, and may be brought back to life four times.
• Automatic Language: Espanish, Freespeak.
• Bonus Languages: Any available, most likely languages include Provincial, Garmanic.
Provinciali Racial Traits:
• +2 to One Ability Score
• Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.
• Normal Speed: Humans have a base speed of 30 feet.
• Bonus Feat: Humans select one extra feat at 1st level.
• Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
• Maker’s Gifts: Humans who worship the Lords of Heaven are blessed with the Maker’s five gifts, and may be brought back to life four times.
• Automatic Language: Provincial, Freespeak.
• Bonus Languages: Any available, most likely languages include Espanish, Garmanic.
Rowzi Racial Traits:
• +1 to any Two Ability Scores. They may be the same ability score.
• Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.
• Normal Speed: Humans have a base speed of 30 feet.
• Bonus Feat: Humans select one extra feat at 1st level.
• Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
• Extra Racial Trait: Choose one additional Trait from the Human Race Traits list. Your character may only have one Trait from a particular category (Combat, Faith, Magic, Social, Race, Regional, or Equipment).
• Automatic Language: Rowi.
• Bonus Languages: Any available, most likely languages are Alabic, Nubian, Sethilli. The Rowzi are a relatively isolated people. Common, or any language other than Rowi, is rarely spoken by the Rowzi.
Rus Racial Traits:
• +2 to One Ability Score
• Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.
• Normal Speed: Humans have a base speed of 30 feet.
• Bonus Feat: Humans select one extra feat at 1st level.
• Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
• Extra Racial Trait: Choose one additional Trait from the Human Race Traits list. Your character may only have one Trait from a particular category (Combat, Faith, Magic, Social, Race, Regional, or Equipment).
• Automatic Language: Rus, common.
• Bonus Languages: Any available, most likely languages include Caspian, Astor, Imperial, Norther, Kushi. Carpathians may choose Jute, Drusk.
Thulian Racial Traits:
• +2 to One Ability Score
• Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.
• Normal Speed: Humans have a base speed of 30 feet.
• Bonus Feat: Humans select one extra feat at 1st level.
• Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
• Extra Racial Trait: Choose one additional Trait from the Human Race Traits list. Your character may only have one Trait from a particular category (Combat, Faith, Magic, Social, Race, Regional, or Equipment).
• Automatic Language: Thulish.
• Bonus Languages: Any available, most likely languages include Freespeak, Common, Imperial, Caspian, Dwarftongue, Norther.
Westerner Racial Traits:
• +2 to One Ability Score
• Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.
• Normal Speed: Humans have a base speed of 30 feet.
• Bonus Feat: Humans select one extra feat at 1st level.
• Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
• Maker’s Gifts: Humans who worship the Lords of Heaven are blessed with the Maker’s five gifts, and may be brought back to life four times.
• Automatic Language: Garmanic, Freespeak.
• Bonus Languages: Any available, most likely languages include Espanish, Provincial, Juiss, Aenglish.
Zwahili Racial Traits:
• +1 to any Two Ability Scores. They may be the same ability score.
• Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.
• Normal Speed: Humans have a base speed of 30 feet.
• Bonus Feat: Humans select one extra feat at 1st level.
• Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
• Extra Racial Trait: Choose one additional Trait from the Human Race Traits list. Your character may only have one Trait from a particular category (Combat, Faith, Magic, Social, Race, Regional, or Equipment).
• Automatic Language: Bartu.
• Bonus Languages: Any available, most likely language is Colossus, spoken by the giants to the south. The Zwahili are a relatively isolated people, and all their neighbors speak Bartu as well. Common is rarely spoken by any but the tribes who live on the eastern coast.
Racial Adjustments
Races of the World
Places of CRIMSON SKIES









