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Flaws
Flaws
Let’s face it: we can’t all be perfect, and people don’t enter the adventuring profession because they’re normal. But yet, fantasy is full of perfectly formed, mentally sound individuals saving the world while the incompetent world watches. That’s not accurate, and if life teaches us anything, it’s that the more perfect an individual seems, the more they’re screwed up on the inside.
Everyone has their little ticks, and these things often make you stronger.
Choosing Flaws
Flaws are chosen during character creation, or gained by traumatic events. They are counted in the same section as feats, although it does not cost a feat point to gain them.
A character may begin the game with a maximum of 2 flaws, and can only gain more with the consent of the DM.
Reading a Flaw Entry
Flaws read like Feats, with a few differences.
Name: The name of the flaw.
Prerequisites: Some flaws have requirements.
Summary: Basic summary of the flaw.
Severity: A few flaws, such as OCD or Kleptomania, have differing levels of severity. Each severity level is listed separately with its own detriments and benefits.
- Detriments: What makes this is a flaw.
- Benefits: Character benefits to compensate for this flaw.
List of Flaws Available
| Flaw | Prerequisites | Detriments/Benefits |
|---|---|---|
| Acrophobia | None | You cannot stand heights |
| Alcoholic | Con +14 | You find yourself at the bottom of a bottle… |
| Ambidextrous | None | You have equally strong hands, and can never decide which one to use. |
| Arachnophobia | None | You have quite the fear of spiders and other arachnids. |
| Automatonophobia | None | You fear constructs, dolls, and puppets. |
| Bibliophile | Literate | You cannot resist the printed word. |
| Cassandra’s Curse | None | You know the future. |
| Colorblindness | Must be able to see | Your color vision is not quite right. |
| Disorganized | None | You are disorganized and clutter seems to follow you where ever you go. |
| Epilepsy | None | Epilepsy causes a character under stress to have seizures. |
| Estranged | None | Because of what you have done everyone has come to hate you. |
| Farsighted | Must be able to see | You cannot see nearby. |
| Hallucinations | None | You see things that aren’t really there. |
| Heartless | None | You do not know the difference between right and wrong. |
| Hermeralopia | None | You cannot see in bright light. |
| Horrible Luck | None | Even doing your best makes you screw up |
| Jinxed | Horrible Luck | Bad things seem to always happen to you. |
| Haphephobia | None | You actively avoid physical contact |
| Hunted | None | Someone is always hunting you and one day they will find you |
| Hydrophobia | None | Water is scary |
| Kleptomania | None | You have a compulsion to steal |
| Lalophobia | None | You are afraid to speak. |
| Magical Hydrophobia | None | Your body rejects water |
| Metal Allergy | None | Your body rejects metal |
| Narcolepsy | None | Whenever you need to fight, you fall asleep. |
| Nearsighted | Must be able to see | You cannot see far away. |
| Nyctalopia | None | You cannot see in the dark |
| Obese | Dex less than 14 | Let’s just say you enjoy a good feast. Ten times a day. |
| Overresearched | Must know more than five languages. | You think too much about what you’re saying, and you tend to mix languages because of it. |
| Overwhelming Empathy | None | You feel others pain. |
| Prejudice | None | People are prejudiced against your character for some reason |
| Pyrophobia | None | You have an extreme fear of fire |
| Spell Allergy | None | Any time you are in proximity to magic, you sneeze |
| Stagnophobia | Con +12 | You have a fear of staying in one place to long |
| Twitchy | Dex +15 | Varied (See Severity) |
| Worst Luck | None | You seem to always fall short at the worst possible moment, right when it matters most. |
| Triscadecaphobia | Int +15 | An inexplicable, intense fear of the number 13 |
