Effect: This Merit gives your character a friend and teacher who provides her with advice and guidance. Your characterÕs mentor acts on her behalf, although the Storyteller determines exactly how. A mentor usually offers advice, allowing the Storyteller to use him to help guide your character through tough situations. A mentor may also use his influence or abilities to help your character out, although he probably wants to see his charge do things for herself. A mentor is likely to give up in disgust on a pupil who constantly asks for aid. Mentors may also ask for something in return for their assistance, which can lead your character into some interesting situations.
The number of dots purchased in this Merit determines the relative power, knowledge and experience of your characterÕs teacher. One dot indicates a mentor with one or more specialized Skills and a small amount of experience in your characterÕs field of interest. Two dots indicate a mentor with a wide range of capability and experience in your characterÕs field of interest. Three dots indicate a mentor possessing a broad range of Skills, years of experience and significant influence in your characterÕs field of interest. Four dots indicate a mentor who not only possesses a broad range of Skills and decades (or in some cases, centuries) of experience, he is also a preeminent figure with major influence in your characterÕs field of interest.
Five dots indicate a mentor with towering influence and power in your characterÕs field of interest. A five-dot patron watches over your character and influences her life in ways both obvious and subtle, and likely has an agenda in which your character is pivotal.