This creature is located in the
The piasa stands 7’ tall at the shoulder and has a nearly 35’ wingspan. The monster’s wings are modified hands, like a bat’s. Its feet end in long, gray talons and its otherwise bat-like face has a narrow, piercing beak. Its hide is black as the deepest night.
Agility: d6 Smarts: d6 Spirit: d6 Strength: d12 Vigor: d12
Pace: 6 Parry: 5 Toughness: 6
Fighting d4, Guts d8, Notice d6
Armor: Thick hide (+2 Armor)
Beak: Strength + d8
Claws: Strength + 1d6, the piasa can make two claw attacks if it is flying.
Envelop: If the piasa gets a raise on its Fighting roll, it has enveloped its opponent (up to Size +3) in its “wings”. It does its beak damage automatically to its victim’s head on each of its subsequent actions. The victim can break free by winning an opposed test of Strength.
Night Vision: The piasa can see in all but total darkness as if it were daylight.
Weakness: In any light brighter than a torch, the piasa suffers –2 to all Trait rolls.