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The PCs should have reasons to stay together and adventure as a group. Players can decide what those reasons are; they should fit within the starting point of the campaign, in Blue Valley. Here are a few ideas:

Shared Origens – possibilities: (1) Childhood friends, (2) Were refugees together as children, came to Blue Valley after their town was crushed by orcs or razed by a dragon

Work for the same boss – Possibilities: (1) The eladrin Waelym occasionally offers pay for scavenging expeditions on Old Dominion Mountain. (2) The town council of Boyds is having to hire out more guardsmen now that most of the dwarves have left the area.

Common Goals – possibilities:
  • Protect their home against a common threat – for instance, offering to help the elves deal with the orcs that trespass into Blue Valley in greater numbers each year
  • Solve a mystery – maybe trying to discover why so many dwarves have retreated underground
  • Right a wrong – For instance, searching out the location of a treasure-hunter who stole a friend’s family heirloom

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