List Pages

Show All

Filter By Tag


4.8/5 Stars (4 votes)
  • Currently 4.8/5 Stars.
  • 1
  • 2
  • 3
  • 4
  • 5

die Alte Welt

A Perilous Adventure in a Grim World

Warhammer Fantasy 2E

On to Hermsdorf

February 25, 2008 18:00

Some scruffy looking men in the inn offer to buy Bianka for 10 gold crowns. We tell them to get away from us, and they go back to their table and grumble and stare. Tardach gets the idea that if we leave them alone, they’ll end up buying some other poor kid. So, we decide to meet them to sell Bianka, then kill them and take the money.

Angran approaches the ruffians and offers them 3 small dolls, telling them that they need to present those to us at the meeting place in order to prove it’s not a setup. Slightly puzzled, they agree. In truth, the dolls are the material component to a curse. By carrying the dolls in their possession, they make themselves vulnerable.

Later that night, outside of town, the meeting takes place. The three men approach and demand the girl. Hennessey responds by throwing a net and them and starting the combat.

The fight is short and brutal. Hennessey easily controls the battlefield with his nets and lasso, while the rest of the party mercilessly slaughters their entangled opponents. It’s definitely not a fair fight, but do pedophiles really deserve that much?

We move on the next day to the Leaping Frog Inn, where we stay the night and then move on to Hermsdorf. At Castle Radische, they meet an uncooperative guard who refuses them entry, telling them to come back the next day. Hennessey and Tardach ask the guard his name, in order to report to the Baron who it was that delayed his daughter from arriving. After stammering a reply, the guard goes and gets the steward.

The Baron is quite happy to see his daughter, having been estranged from her for many years. As a reward he gives us 175 gold crowns and his thanks. He then suggests that if we are seeking adventure, we should head north to Lieske, where the road wardens will surely have work for us.

The following day, we took care of some business in town. Corvin goes to a temple of Morr and donates a few gold crowns in order to pay for the passage into the darkness for all the people we killed up to this point. Tardach took some deer meat he had from hunting to an inn, where he traded it for traveling rations. We kept a week’s worth for ourselves, and gave the rest to the temple of Taal & Rhya in order to feed local orphans.

Comments

says:
February 28, 2008 at 04:36 AM

XP Awards

  • Nice setup on the ambush = 5 XP
  • Clever way to have pedophiles carry dolls = 3 XP (Angran)
  • Very effective in keeping opponents entangled = 5 XP (Hennesy)
  • Killed the 3 pedophiles = 30 XP
  • Brought Bianka unharmed to the Baron = 40 XP
  • Donation of rations to temple = 3 XP (Tardach) = 2 XP (Others)
  • Giving alms to the poor (silver shillings) = 2 XP (Corvin)

Corvin => +79 XP

Hennesy => +44 XP (77/2 + 5) absent

Tardach => +80 XP

Angran => +80 XP

says:
February 28, 2008 at 09:22 PM

Honestly, the idea for how to get them to carry the dolls was Micah’s idea, he should get the xp for that.

Now to ponder what to spend my next 100 xp on…

says:
March 06, 2008 at 01:44 AM

I really like the strategy you guys used in that fight – all too often fights in Fantasy RPGs turn into standing around and taking turns hitting each other. Nice to see other groups that take thought in their preparations.

Please login to comment.