Alden’s Journal
Midsummer, 1083 AG (Anno Gerhard)
Mother demanded I start writing this journal when I left the new farmhouse. “You’d have nary a soul to speak with!” she had said. I told her I had the horse, Freki and Geri, and she replied animals don’t count. I would never pass along those words. Still, I do miss companionship along the road. Hothgar had been constant as a boulder pushing me when we hunted down the Jackalites, but he refused to stop, refused to leave. I would not let my family die. I suppose that brings us to the Jackalites. I guess here along the farmer market roads, passing only peddlers and farmhands, that the danger of those people seems only a shadow. Yet, shadows lurk everywhere. I will make some notes of the Jackalites below should whomever read this journal have the displeasure of their company.Jackal Thugs
All jackalites bear a mark somewhere on their body that resembles the head of a strange Merceshian hound from which the group draws their name. The hound is noted for having sharp pointed ears and snout. The mark is only plainly visible on the groups brutes. Mostly Merceshian, these thugs are marked clearly as enforcers to show the groups strength, while others bear the mark as a brand. These branded can be of any race, but are indebted to the group for their lives. In exchange for life, they must become the groups warriors.Jackal Chiefs
I wish I knew more, but only that these individuals are often marked with a color tattoo. Unlike the underlings, this marking can be hidden anywhere on the body. I have seen the mark upon the man who murdered my father in blue upon the innner thigh. I have also seen a Merceshian woman with a yellow mark placed along the top of her neck constantly hidden behing her dark tresses, which are semi-sacred to the desert people. That is all I know, for now, besides that they are a gang of murderous thieves who have an eye to make money off any individual who tries to make an honest living in the Eld.Every campaign gets an Adventure Log, a blog for your adventures!
While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!
The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!
Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.
One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.
