List Pages

Show All

Filter By Tag


4.8/5 Stars (9 votes)
  • Currently 4.8/5 Stars.
  • 1
  • 2
  • 3
  • 4
  • 5

The City of Fogdown

The Crescent Bay, The City of Thieves' Delight, The Downs, The Fallen City, The City of Lost Splendor, The Rogue's Den…

D&D (3.5)

On Assignment

February 18, 2008 06:27

On Assignment

16 Tarsakh 1373

The claws of winter have retreated on the island, revealing the city of Fogdown on the eve of spring. The fog has returned, as it does every season, and already the underworld is thriving with trade, murder, and theft.

After 3 weeks Faridoon had finally grabbed a run with House Samreich, following a spat of unemployment. He had worked as a guard for Sen. Olis Samreich while he was staying on business in the Lower Crescent Downs. Faridoon’s contract had ended when the Senator went north to the Eastern Mid-Market, to a small area, heavily guarded and owned by the house. It had been slow lately, but he blamed it on the cold; it had been unseasonably cold lately, at least as far as he could remember.

He found himself in the Day Harbor Inn, in the northern section of the Upper Docks, a little past sundown, starring at the the bottom of his empty mug. A lute player had taken the stage and began to play an upbeat song accompanied by dancing… much to the dismay of the crowded bar.

After a few rounds, he was approached by a woman he had seen at the Inn several times, but whom never paid him much mind. Now suddenly, she showed a great deal of interest. She introduced herself as Jane “Split Tongue”, an informant, and interested in anything Faridoon knew. While Faridoon protested that rumors weren’t his business, for a drink, she got his name…

For Vuutharak, work had been steady lately. About every 10 day an offer came in. Nothing was too interesting: a few drugs there, a severed hand there – mostly things people just didn’t want others to see or know about. It was perhaps other peoples shame, not fear of the law, that had kept him in business lately. It seemed like that night was the only night of not running goods under the wall through the sewers he had had in some time.

He had found himself moving briskly along the streets just before sundown, heading towards the docks looking for something to eat. The thought of fish had crossed his mind as just the thing. Two large raw tunas would do just nice.

He knew of a little stand that stayed open late. He had done business with them before in a few jobs with the Dock Guild, who used it to sell unregistered weapons at a hefty price, stuffed in fish. He never saw what a “great sword” looked like, but the thought of all that fish had just made him hungry again.

After purchasing his fish and returning to the alley that was the entrance to the sewers where he stayed, he saw a familiar symbol tagged on the wall: Gill “20 Eyes” wanted to see him at the Skull and Four Bones.

After finishing his dinner, he had headed over to the Skull and Four Bones; a shady little hole in the wall, just west of the docks. Inside, the tavern was crawling with dock workers, commoners and a cast of humaniods. Vuutharak, a lizardfolk, had fit right in. He had found Gill at a table waiting for him.

As it turned out, the Hangmen needed someone run under the walls: an up and coming assassin who couldn’t get a pass. For a price, Vuutharak agreed and headed north to the Day Harbor Inn to meet his charge…

Dynff, after arranging for Morgana De’Fey to take the phylactery, giving Etinne Blackmire a fake, had decided it would be best to get out of the Crescent Downs. He had moved into the Corner House Apartments, and rented a room, giving no name, and at a significant discount due to his connections with the Hangmen. As far as anyone was concerned, the room was vacant.

Thus, when there was a knock on the door, Dynff was quite surprised… and cautious. It had turned out is was only a message from his Shadow Father, Enveris Tren, requiring his presence at The Tithing Place, just south of the Dockside Rope Company.

After meeting with Enveris, his assignment was clear: The Mechanist faction was becoming something of a problem for the other houses, as well as the houses involved. On the surface it was looking like it was a play for power with various houses working in collusion to take over their respective houses – Sen. Olis Samreich was to be the target. Enveris noted, this job had come on Dockguild orders.

Unable to procure a wall pass for him, Enveris instructed him to go to the Day Harbor Inn to meet a lizardfolk runner who would take him under the walls. More so, he was to find a human by the name of Faridoon, who had worked as a muscle for the Senator recently. Finally, he was to intercept the Senator at a social gathering in the Crescent Downs during the Green Grass festival, and kill him. Dynff headed over to the Day Harbor Inn to meet his guide.

Meanwhile, Vuutharak had arrived at the Day Harbor Inn, which greeted him suspiciously. When Dynff arrived, he bought a name off of Jane: Faridoon. Having recognized the lizardfolk guide and now Faridoon, he passed them both notes, instructing them to meet him in room 39, on the third floor, in 15 minutes.

In the room, the three became acquainted over a few sharp glances, hands on the handles of weapons, and about 135 gold. Faridoon agreed to work for Dynff providing muscle and information. Vuutharak, agreed to take the two of them under the wall, but only if Dynff was willing to pay the extra 100 gold for his new partner. Dynff agreed, and the date was set for the run: tomorrow in the alleys behind The Skull and Four Bones, as the fog begins to gather.

« Previous

Prelude: a year and a day

Next »

Into the wreckage

Comments