DM NOTE: (PLEASE DON’T DELETE) THIS IS STILL INCORRECT
| Alignment |
NE |
Diety |
Shar, Tiamat |
Age |
23 |
| Gender |
m |
Height |
6’3 |
Weight |
195lbs |
| Eye |
Red |
Hair |
Spiny fin & Horns |
Skin |
Black Scales |
| Abilities |
| Ability |
Score |
Modifier |
| Str |
11 |
+0 |
| Dex |
14 |
+2 |
| Con |
16 |
+3 |
| Int |
13 |
+1 |
| Wis |
12 |
+1 |
| Cha |
16 |
+3 |
| Vitality/Wounds |
18/16 |
Speed |
30 |
| Initiative |
| Total |
Dex |
Misc |
| +2 |
+2 |
= |
| Armor Class |
| Total |
Base |
Armor |
Shield |
Dex Mod |
Size |
Natural |
Deflection |
Misc |
| 17 |
10 |
+3 |
0 |
+2 |
0 |
+2 |
0 |
0 |
| Touch |
Flat-Footed |
17 |
| Saving Throws |
| Save |
Total |
Base |
Abil Mod |
Magic Mod |
Misc |
| Fortitude (Con) |
+3 |
+0 |
+3 |
0 |
0 |
| Reflex (Dex) |
+6 |
+4 |
+2 |
0 |
0 |
| Will (Wis) |
+1 |
0 |
+1 |
0 |
0 |
| Base Attack Bonus |
+1 |
| Grapple |
| Total |
Base Att Bonus |
Str Mod |
Size Mod |
Misc |
| +1 |
+1 |
+0 |
0 |
0 |
| Attacks |
| Attack |
Att Bonus |
Damage |
Critical |
| Long Bone Knife(Melee) |
+1 |
1d6+0 |
x2 |
| Range |
Type |
| 5ft |
P |
| Notes |
Made from Dwarf femur |
| Attack |
Att Bonus |
Damage |
Critical |
| Short Spear (Melee) |
+1 |
1d6+0 |
x2 |
| Range |
Type |
| 10ft/20ft |
P |
| Notes |
Can be thrown at +3, 1d6+0 |
| Attack |
Att Bonus |
Damage |
Critical |
| Barbed Darts (Thrown) |
+3 |
1d4+0 |
x2 |
| Range |
Type |
| 20ft |
P |
| Notes |
Critical threat range 18-20 |
Skills |
Max class/cross |
0/0 |
| Class |
Skill |
Ability |
Modifier |
Abil Mod |
Ranks |
Misc |
| o |
Appraise1 |
INT |
0 |
0 |
0 |
0( |
| X |
Balance1 |
DEX |
+8 |
+2 |
3 |
+3 (lizard) |
| o |
Bluff1 |
CHA |
+3 |
+3 |
0 |
0 |
| X |
Climb1 |
STR2 |
0 |
0 |
0 |
0 |
| o |
Concentration1 |
CON |
0 |
0 |
0 |
0 |
| o |
Craft1 |
INT |
0 |
0 |
0 |
0 |
| o |
Craft1 |
INT |
0 |
0 |
0 |
0 |
| o |
Craft1 |
INT |
0 |
0 |
0 |
0 |
| o |
Decipher Script |
INT |
0 |
0 |
0 |
0 |
| o |
Diplomacy1 |
CHA |
+3 |
+3 |
0 |
0 |
| X |
Disable Device |
INT |
0 |
0 |
0 |
0 |
| o |
Disguise1 |
CHA |
0 |
0 |
0 |
0 |
| o |
Escape Artist1 |
DEX2 |
0 |
0 |
0 |
0 |
| o |
Forgery1 |
INT |
0 |
0 |
0 |
0 |
| o |
Gather Information1 |
CHA |
0 |
0 |
0 |
0 |
| o |
Handle Animal |
CHA |
0 |
0 |
0 |
0 |
| o |
Heal1 |
WIS |
0 |
0 |
0 |
0 |
| X |
Hide1 |
DEX2 |
+6 |
+2 |
2 |
+2(Stealthy) |
| o |
Intimidate1 |
CHA |
+3 |
+3 |
0 |
0 |
| X |
Jump1 |
STR2 |
+8 |
0 |
5 |
+3(lizard) |
| X |
Knowledge (Local) |
INT |
+2 |
+1 |
1 |
0 |
| o |
Knowledge |
INT |
0 |
0 |
0 |
0 |
| o |
Knowledge |
INT |
0 |
0 |
0 |
0 |
| o |
Knowledge |
INT |
0 |
0 |
0 |
0 |
| X |
Listen1 |
WIS |
0 |
0 |
0 |
0 |
| X |
Move Silenty1 |
DEX2 |
+6 |
+2 |
2 |
+2(Stealthy) |
| X |
Open Lock |
DEX |
+3 |
+2 |
1 |
0 |
| o |
Perform |
CHA |
0 |
0 |
0 |
0 |
| o |
Perform |
CHA |
0 |
0 |
0 |
0 |
| o |
Perform |
CHA |
0 |
0 |
0 |
0 |
| o |
Profession |
WIS |
0 |
0 |
0 |
0 |
| o |
Profession |
WIS |
0 |
0 |
0 |
0 |
| o |
Ride1 |
DEX |
0 |
0 |
0 |
0 |
| X |
Search1 |
INT |
0 |
0 |
0 |
0 |
| o |
Sense Motive1 |
WIS |
0 |
0 |
0 |
0 |
| o |
Sleight of Hand |
DEX2 |
0 |
0 |
0 |
0 |
| o |
Spell Craft |
INT |
0 |
0 |
0 |
0 |
| X |
Spot1 |
WIS |
+2 |
+1 |
1 |
0 |
| o |
Survival1 |
WIS |
0 |
0 |
0 |
0 |
| X |
Swim1 |
STR3 |
+7 |
0 |
4 |
+3(lizard) |
| X |
Tumble |
DEX2 |
+6 |
+2 |
2 |
+2 (synergy) |
| X |
Use Magic Device |
CHA |
+4 |
+3 |
1 |
0 |
| X |
Use Rope1 |
DEX |
0 |
0 |
0 |
0 |
1Skill can be used untrained 2Armor penalty, if any, applies 3Double armor penalty, if any, applies |
| Feats |
| Name |
Effect |
Modifier |
| Stealthy |
Better at stealth |
+2 to Hide and Move Silently |
| Multi-Attack |
Better at using natural weapons |
-2 on secondary attack instead of -5 |
| Draconic Heritage: Black |
Descendent of a black dragon |
+1 on saving throws vs magical sleep, paralysis or acid. Hide is class skill |
| Special Racial Abilities |
| Name |
Effect |
Modifier |
| Darkvision |
See in blackness |
60ft range |
| Underwater Breathing |
Indefinite |
| Natural Attacks |
(2) Claws and acidic bite |
Claw (1d4) Bite (1d4+1d6 Acid) |
| Lizardman |
Used to live in a swamp, good at running around |
+4 on balance, jump, and swim |
| Dragonblood subtype |
All weapons, spells etc affecting dragons will affect Vuutharak |
| Special Class Abilities |
| Name |
Effect |
Modifier |
| Sneak Attack |
Extra damage when target is unaware |
+1d6 damage |
| Trapfinding |
Able to locate traps |
See here |
| Murky Eyed |
Left eye is missing |
In combat, every time you attack an opponent that has concealment, roll your miss chance twice. If either or both results indicate that you miss, your attack fails. |