Notes from DM: Looks good.

Dnyff Maelefka
Character Sheet
| Description |
| Class |
Rogue 3 |
Race |
Drow |
Alignment |
Neutral Evil |
Diety |
Mask |
| Size |
Medium |
Gender |
Male |
Height |
4’9” |
Weight |
101 lbs |
| Eyes |
Red |
Hair |
white |
Skin |
black |
Age |
112 |
| Abilities |
| Ability |
Score |
Modifier |
| Str |
16 |
3 |
| Dex |
19 |
4 |
| Con |
10 |
0 |
| Int |
17 |
3 |
| Wis |
15 |
2 |
| Cha |
12 |
1 |
| Hit Points |
| HP |
19 |
DR |
0 |
SR |
0 |
| Initiative |
| Total |
Dex Mod |
Misc |
| 4 |
4 |
0 |
| Fate Points |
3(d6) |
| Experience Points |
13,325 |
| Speed |
| Base Speed |
30 ft |
With Armor |
30 ft |
| Fly |
0 ft |
Maneuverability |
0 |
| Swim |
ft |
Climb |
ft |
Burrow |
ft |
| Armor Class |
| Total |
Base |
Armor |
Shield |
Dex Mod |
Size |
Natural |
Deflection |
Misc |
| 17 |
10 |
3 |
0 |
4 |
0 |
0 |
0 |
0 |
| Touch |
14 |
Flat-Footed |
13 |
| Saving Throws |
| Save |
Total |
Base |
Abil Mod |
Magic Mod |
Misc |
| Fortitude (Con) |
2 |
1 |
1 |
0 |
0 |
| Reflex (Dex) |
7 |
3 |
4 |
0 |
0 |
| Will (Wis) |
3 |
1 |
2 |
0 |
0 |
| Base Attack Bonus |
2 |
| Combat Maneuver Bonus |
| Total |
Base Att Bonus |
Str Mod |
Size Mod |
Misc |
| 5 |
2 |
3 |
0 |
0 |
| Attacks |
| Attack |
Att Bonus |
Damage |
Critical |
| Short Sword |
5 |
1d6 |
19-20 |
| Range |
Type |
| 0 |
P |
| Notes |
notes |
| Attack |
Att Bonus |
Damage |
Critical |
| Punching Dagger |
5 |
1d6 |
20 |
| Range |
Type |
| 0 |
P |
| Notes |
notes |
| Attack |
Att Bonus |
Damage |
Critical |
| Hand Crossbow |
6 |
1d4 |
19-20 |
| Range |
Type |
| 30 ft |
P |
| Notes |
notes |
| Armor Class Gear |
| Item |
Bonus |
Type |
Check Penalty |
Spell Failure |
Weight |
Properties |
| Masterwork Studded Leather Armour |
3 |
light |
0 |
15% |
15 lbs |
| itemname |
X |
X |
X |
X |
X |
X |
| itemname |
X |
X |
X |
X |
X |
X |
| Totals |
0 |
0 |
0 |
0 |
0 |
0 |
| Skills |
| Class |
Skill |
Ability |
Total |
Abil Mod |
Ranks |
Misc |
| x |
Acrobatics |
DEX |
10 |
4 |
3 |
0 |
| o |
Appraise |
INT |
0 |
0 |
0 |
0 |
| o |
Bluff |
CHA |
0 |
0 |
0 |
0 |
| x |
Climb |
STR |
9 |
3 |
3 |
0 |
| o |
Craft |
INT |
0 |
0 |
0 |
0 |
| o |
Craft |
INT |
0 |
0 |
0 |
0 |
| o |
Craft |
INT |
0 |
0 |
0 |
0 |
| o |
Diplomacy |
CHA |
0 |
0 |
0 |
0 |
| x |
Disable Device |
INT |
9 |
3 |
3 |
0 |
| o |
Disguise |
CHA |
0 |
0 |
0 |
0 |
| o |
Fly |
DEX |
0 |
0 |
0 |
0 |
| x |
Escape Artist |
DEX |
10 |
4 |
3 |
0 |
| o |
Handle Animal |
CHA |
0 |
0 |
0 |
0 |
| o |
Heal |
WIS |
0 |
0 |
0 |
0 |
| o |
Intimidate |
CHA |
0 |
0 |
0 |
0 |
| x |
Knowledge (local) |
INT |
9 |
3 |
3 |
0 |
| o |
Knowledge |
INT |
0 |
0 |
0 |
0 |
| o |
Linguistics |
INT |
0 |
0 |
0 |
0 |
| x |
Perception |
Wis |
10 |
2 |
3 |
2 |
| o |
Perform |
CHA |
0 |
0 |
0 |
0 |
| o |
Profession |
WIS |
0 |
0 |
0 |
0 |
| o |
Ride |
DEX |
0 |
0 |
0 |
0 |
| o |
Sense Motive |
WIS |
0 |
0 |
0 |
0 |
| x |
Sleight of Hand |
DEX |
10 |
4 |
3 |
0 |
| o |
Spellcraft |
INT |
0 |
0 |
0 |
0 |
| x |
Stealth |
WIS |
10 |
4 |
3 |
0 |
| x |
Survival |
WIS |
5 |
2 |
3 |
0 |
| x |
Swim |
STR |
9 |
3 |
3 |
0 |
| x |
Use Magic Device |
CHA |
7 |
1 |
3 |
0 |
| Feats |
| Name |
Notes |
Reference |
| High Born Drow |
Levitate 1/day (cast lvl=char lvl), Detect Good 1/day, Detect Magic 1/day |
Races of Faerun |
| Two-Weapon Fighting |
Reduce two-weapon fighting penalties to –2 |
PRPG p. 97 |
| Race/Class Abilities |
| Name |
Notes |
Reference |
| Darkvision |
See in blackness 120 ft. |
| Dancing Lights |
A drow may use dancing lights (caster level equals drow’s character level) once per day. |
| Immunity |
Sleep Magic |
| Light Blindness |
Abrupt exposure to bright light (such as sunlight or a daylight spell) blinds a drow for 1 round. On subsequent rounds, he is dazzled as long as he remains in the affected area. |
| Faerie Fire |
A drow may use faerie fire (caster level equals drow’s character level) once per day. |
| Spell Resistance |
A drow has spell resistance equal to 11 + character level |
| Saving Throws |
a drow has a +2 racial bonus on Will saves against spells and spell-like abilities. |
| Sneak Attack |
+2d6 to damage when hidden or target is flanked |
| Evasion |
Avoids full damage with successful Reflex save |
| Trapfinding |
Can use perception skill to locate traps |
| Trap Sense |
+1 bonus on Reflex saves made to avoid traps and a +1 dodge bonus to AC against attacks made by traps. |
| Bleeding Attack |
Attack causes the target to take 1 additional
point of damage each round for each die of the rogue’s
sneak attack. The bleeding can be stopped by a DC 15 Heal
check or the application of any effect that heals hit point
damage. |
| Wealth |
| CP |
0 |
SP |
5 |
GP |
20 |
PP |
0 |
| Objects (Wt) |
| X (0 lbs) |
| X |
| X |
| X |
| X |
| Inventory |
| Item |
Wt |
| Grappling Hook |
4 lbs |
| Rope |
5 lbs |
| Backgammon Board |
1 lbs |
| Belt Pouch |
4 lbs |
| Low Boots |
5 lbs |
| Wool Cloak |
2 lbs |
| Explorer Outfit |
8 lbs |
| Diryan’s Eye, cut to power clockwork |
| Backpack |
| Black Mask |
| 10 day rations |
| Clockwork Short Sword |
| Flint Lock Pistol |
| Five bags of powder (bags split one side red and one side black |
| Several Shot |
| Golf ball sized Diryan’s Eye, cracked, cut to power clockwork |
| Total Weight |
29 lbs |
| Light Load |
< 76 lbs |
Medium Load |
77-153 lbs |
Heavy Load |
154-230 lbs |
| Over Head |
0 |
Off Ground |
0 |
Drag or Push |
0 |