Time to go out there and meet new people in the world. Try not to stab (Or burn. Or drop off cliffs.) all of them, if you don’t mind. Here is your master list of NPCs which are relevant to the campaign. This page is only for the people that you’re directly involved with or have been in contact with. If an NPC is important to a location like the City of Osis but hasn’t yet impacted the game, they can stay on that other page. When they become important to you, a link will be made here.
All NPCs from your Hero Stories as well as those from your character histories will be listed here as well, even if they might not be immediately relevant. They don’t necessarily need a page to themselves (yet), just a short description.
Katerina Treharne – Tormach’s grandmother and successful Osis merchant
Isabelle Bardet – Pretty brunette half-elf woman about 25 years of age. Katerina’s maid. Wears simple, well-made clothing suitable for cleaning, cooking, and other chores.
Merijin van Calcar (Deceased) – Balding, but otherwise attractive, human male of about 50 years. Katerina’s business partner. Wears fashionable and expensive clothing and carries a cane with him.
Gellis van Calcar (Deceased) – Unattractive and timid, but friendly, human male about 30 years old. Merijin’s nephew, who Merijin sometimes hires for jobs. Wears rather gaudy clothing to distract from his homely face and wears a rapier.
Thrane Bitteroot – Elderly halfling male working for Katerina Treharne as the overnight office manager
Reginald Sabel – Human male in his early twenties, rather nervous and awkward in appearance and personality. Known as a hard and loyal worker at the Treharne offices.
Borane Usach – Former member of the Fire Wasps, working to help the party (albeit reluctantly and only with promise of reward). Rough looking human male in his early 30’s with dark skin and several scars on his face and neck. Fled the Rat’s Nest when the party demanded he accompany them further in on their quest to find the Fire Wasps.
Akos (Deceased) – Former leader of the Fire Wasps. Slain by the party in their hideout in the Rat’s Nest. His body mysteriously disappeared, however.
Dunlar Kaldrum – Also known as Dunlar of the Clan Kaldrum. Paragon of neat and orderly dwarfness in appearance and speech. Well trimmed brown beard and hair, tied into a complex arrangement of ties and braids. Wears well crafted armor and high quality clothes. Encountered by the party when he demanded the “return” of Tormach.