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Conan core rules (a few key ideas that are distinct from 3.5 explained!)
- Armor as Damage Reduction
- Available Conan Game modules
- Classes
- Codes of Honour
- Corruption
- Dodge and Parry
- Feats
- Fate Points
- Gazetteer
- Grappling – dodge and parry applications
- Loot from ventures past
- Attacking on the run
- Minimum Damage (two cases)
- Massive damage
- Multiple Opponents
- Squeezing
- Terror of the Unknown
- Tripping a mounted defender
- Reputation
- Sorcery
- Sorcery defense while casting
- Combat Maneuvers
- Sample Character Sheet
- Varying degrees of cover
- House rules discussion
- Extra feats not yet organized
