Zingaran Surprise (General)
Though the Zingarans are famed for swordplay, they are perhaps still more famed for their willingness to take advantage of any momentary distraction on the part of an ally to give him a blow to the head from behind, rob him and leave him for dead. Even Zingarans who are not primarily thieves or pirates are often expert with the sneak attack.
Prerequisites: Must be Zingaran, sneak attack +3d6, base attack bonus +4.
Beneﬁt: For purposes of determining whether or not you are able to sneak attack an opponent who has the Improved Uncanny Dodge class feature, you may use your character level, rather than your thief or pirate class level. Furthermore, if your opponent is distracted at the time of your sneak attack, you may use double your character level, rather than your pirate or thief class level, for this purpose. You could potentially contrive to create a suitable distraction with a Bluff versus Sense Motive check or you could take advantage of a distraction such as a suddenly revealed treasure or bizarre happenstance.
Normal: Usually you may only sneak attack a character who has Improved Uncanny Dodge if you have four more levels as athief or pirate than that character has levels in the class or classes that granted him Improved Uncanny Dodge.