Goblin Uprising

Melkor, God of Eradication.

(War/Fire/subdomains Siege, Ash); Chaotic Neutral

Melkor, known as the Stone-breaker or the Shatterer, looms atop his broken throne in an eternal plane of War. There, his faithful endlessly attack, reducing each other to rubble and dust, only to build again the next day, and be razed anew the night after, burned to the ground to begin again. His is the domain of warfare at scale, of mass destruction and salted fields, of cities burned to ash. Good, evil, all are secondary to endless thirst for conquest, expansion and dominion over all.

Tenets:

  • Might makes right. If you can take it, it’s yours.
  • If you can’t take it, burn it to the ground; let no one have that which you cannot.
  • Superior weaponry is the path to success.
  • Fire is the best weapon of all. It is better for both sides to be consumed then to leave the field of battle in defeat.