Gotham

The Sleepy Guard

February 02, 2012 03:00

  • The adventurers travel through town, happy to finally have horses in Gotham; it can be hell to get around in such a vertically crammed city
  • Some of the adventurers, such as Tamarin, Ryviin, and Chains, are quick to bond with their horses.
  • They travel into the council district and beyond to toward the Northern walls of Gotham and reach the water purification site
  • There, they meet a sleepy, crappy guard with something to prove; he is aggressive towards the adventurers, and stubborn about leaving
  • Raife can sense otherworldly entities beyond the closed and locked door the guard “watches”
  • After a failed bribe, things seem to quickly go downhill, but Raife calms the guard down with some Diplomacy
  • But Ryviin, fed up with the lout, cracks him in the head with his hand and knocks him out cold with a critical hit
  • The adventurers take the key and enter the site, and find two guards — one dead and one unconscious
  • Ryviin spots enemies in the rafters and carefully warns the adventurers
  • The party gets the drop on barbed man-bats and Raife launches a nasty psychic assault on them
  • Highlights:
    • A man-bat disappears in the shadows but Raife correctly guesses an area burst that damages and reveals the bat
    • Chains trades places with Tamarin and takes a poison dart, but uses his new Shield of Prator to clean himself of all status effects and heal himself
    • Arcarius keeps Ryviin swinging with repeated attack calls, causing severe damage to several enemies.
    • Ryviin squeaks out the death of a huge shadow lasher, spending a karma point to finish off his last hit point of life.
    • Tamarin adjusts an encounter power to fly up into the rafters and knock an enemy prone, allowing the others to gang up on the poor beast.
  • After cleaning up the enemies, the adventurers help Jon, one of the guards up, and learn that they were ambushed, and lost the key below.
  • Ryviin uses his thieving skills to unlock the trap door that prevents access to the river and purifier below
  • The party descends down a spiral staircase and through a short passage into a round chamber
  • An underground river is purified by a magic glowing-blue crystal
  • Man-Bat is there, along with shadowy devils and more shadow lashers
  • Man-Bat is performing a ritual that seems to be contaminating the purifier magic crystal with a strange red magic swirls

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