Heroes Unchained

In the mid 90s a group of gentlemen and scholars (read: college idiots) decided to band together to fight evil and vanquish Horrors. There were many (mis)adventures, many laughs, lots of camaraderie and a ton of fun in the world of Earthdawn. Eventually, some of us managed to graduate and life took us all in different directions. In the early months of ’11 a few phone calls and emails were placed and poof! the gang was back together; ready to sh!tstomp some Horrors again. Thus the Heroes Unchained campaign was born. Since we are spread out over four different states, we us Skype and Roll20.net on game nights. So grab some Hurlg and enjoy!

The Unchained


Urgral – 6th Circle Dwarven Horror Stalker with an axe to grind…preferably against a Horror’s face.


Skram – 6th Circle T’skrang Taildancer and self proclaimed “Ladies’ Lizard”…has a tail with a mind of its own.


Dremnin – 6th Circle Human Scout and Father figure to Hannah. Always seeking…


Vridich – 6th Circle Elven Nethermancer and walking spellbook tattooed on his body. Hunted by Therans.


Stilicho – 6th Circle Human Warrior and displaced Lord of Konigsberg. Captain of the Dashing Stag.


Suulin – 5th Circle Human Troubadour with a gift for words and stories.


Dagmar – 6th Circle Troll Weaponsmith whose steel is as strong as his honor.

Current Sessions and Journals

Session 13: Praying for Death

While training in Bartertown, The Unchained receive word that The Reach is under attack. They quickly assemble on the Dashing Stag and start flying towards the Twilight Peaks at new and improved speed. Unfortunately, the flight over the Servos Jungle proves too much and the crew is forced to make an emergency landing. While repairs are underway, Hannah is stolen from the ships quarters. Tracking her into the jungle, The Unchained have their first encounter with the corrupt Invae and witness the return of Vargaxes.

  • JOURNALS COMING SOON!!!

George Of The Jungle

See previous sessions and journals

Interludes – Down In Bartertown

King Neden holds audience with The Unchained upon their return to Throal. They inform him of the Theran floating city near Lake Ban. He offers to retrofit the Dashing Stag while everyone trains. Trejak and friends are brought up on charges of slavery before the Throalic authorities.

Mozart

See previous sessions and journals

Session 12 – The Body Snatchers

Two of The Unchained become infected by an insidious parasitic Horror while exploring the Temple of Rashomon. A deadly game of cat and mouse ensues, with the rest of The Unchained trying their best not to become Horror marked, while at the same time, trying to contain the outbreak from spreading across Barsaive.

Battle At The Temple

See previous sessions and journals

Session 11 – I’m Not Dead… Yet.

The Unchained have discovered that while in Bartertown, their ship’s Captain has gone missing. Thanks to Dremnin’s Scout abilities, they find him located at an old pre-Scourge temple to Rashomon. It is also revealed that each of the Unchained were visited by a Passion. What could this mean?

Who Can It Be Now?

See previous sessions and journals

Interludes – Meanwhile…back in Bartertown

The Unchained have arrived safe and sound back in Bartertown. A few surprises and visitors are awaiting The Unchained once they disembark from their airship. Red-heads, assassins, and nethermancers…OH MY!!!

Another One Bites The Dust

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Session 10 – Unfriendly Skies

Having finished their business in Haven (i.e. – repaid Roinak and friends, dispatched a Horror called The Abomination, Hatched a dragon egg, saved Haven, declared Heroes and got drunk), The Unchained decide it’s time for a little rest, relaxation and training back in Bartertown. All is swell on the Dashing Stag. Nothing but rainbows and sunshine.

Airwolf

See previous sessions and journals