Zeitgeist

GEARMAN FEATS

Gearmen

The following Feats are available to gearman characters.

ADAMANTINE BODY (GEARMAN)

At the cost of mobility, a gearman’s body can be crafted with a layer of adamantine that provides formidable protective armor and some damage reduction.
Prerequisites: Gearman, 1st level only, Armor Proficiency
Benefit: Your armor bonus is increased to +8 and you gain damage reduction 2/adamantine. However, your base land speed is reduced to 20 feet, and you are considered to be wearing heavy armor. You have a +1 maximum Dexterity bonus to AC, a –5 penalty on all skill checks that armor check penalties apply to, and an arcane spell failure chance of 35%.
Normal: Without this feat, your gearman character has an armor bonus of +2.
Special: Unlike most feats, this feat must be taken at 1st level, during character creation. Gearman characters with this feat do not gain the benefit of any class feature prohibited to a character wearing heavy armor or metal armor.

IMPROVED DAMAGE REDUCTION (GEARMAN)

You gain damage reduction or improve your existing damage reduction.
Prerequisite: Gearman
Benefit: You gain damage reduction 1/adamantine or improve your existing damage reduction by 1.
Special: If you have the Adamantine Body feat, you can take this feat multiple times.

MITHRAL BODY (GEARMAN)

A gearman’s character’s body can be crafted with a layer of mithral that provides some protection without hindering speed or gracefulness.
Prerequisites: Gearman, 1st level only.
Benefit: Your armor bonus is increased to +5, and you are considered to be wearing light armor. You now have a +5 maximum Dexterity bonus to AC, a –2 penalty on all skill checks that armor check penalties apply to, and an arcane spell failure chance of 15%.
Normal: Without this feat, your gearman character has an armor bonus of +2.
Special: Unlike most feats, this feat must be taken at 1st level, during character creation. Gearman characters with this feat do not gain the benefit of any class feature prohibited to a character wearing light armor.

MITHRAL FLUIDITY (GEARMAN)

Your movements are smoother and more fluid than those of other gearmen.
Prerequisites: Gearman, Mithral Body.
Benefits: The maximum Dexterity bonus a gearman with the Mithral Body feat can apply to Armor Class is increased by 1. In addition, the armor check penalties to Strength- and Dexterity-based skills are reduced by 1.
Special: This feat can be taken multiple times. However, armor check penalties cannot be reduced to less than +0