Granted Powers: You manipulate shadows and darkness.
In addition, you receive Blind-Fight as a bonus feat.
Touch of Darkness (Sp): As a melee touch attack, you can cause
a creature’s vision to be fraught with shadows and darkness.
The creature touched treats all other creatures as if they had
concealment, suffering a 20% miss chance on all attack rolls.
This effect lasts for a number of rounds equal to 1/2 your
cleric level (minimum 1). You can use this ability a number of
times per day equal to 3 + your Wisdom modifier.
Eyes of Darkness (Su): At 8th level, your vision is not
impaired by lighting conditions, even in absolute darkness
and magic darkness. You can use this ability for a number
of rounds per day equal to 1/2 your cleric level. These
rounds do not need to be consecutive.
Domain Spells: 1st—obscuring mist, 2nd—blindness/
deafness (only to cause blindness), 3rd—deeper darkness,
4th—shadow conjuration, 5th—summon monster V (summons
1d3 shadows), 6th—shadow walk, 7th—power word blind,
8th—greater shadow evocation, 9th—shades.
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