List Pages
Sniper Rifles
Sniper rifles are slow and usually overheat after two shots in quick succession. However, they make up for this in range and damage; higher-level Sniper Rifles retain accuracy at incredible ranges, and they will often kill weaker enemies in one shot. Beware, though; close-range encounters are not recommended, due to the fact that you will more than likely miss any shots in close combat.
| Weapon | Manufacturer | Range | Damage | Cost | Weight | Shots | Min Str | Notes |
| Naginata | Ariake | 50/100/200 | 2d10 | 400 | 20 | 2 | d6 | AP 2 |
| Punisher | Armax | 75/150/300 | 2d10 | 450 | 30 | 2 | d8 | AP 2, HW |
| Striker | Devlon | 50/100/200 | 2d10 | 400 | 15 | 1 | d6 | AP 2 |
| Hammer | Elanus Risk | 30/60/120 | 2d8 | 300 | 15 | 4 | - | ROF 2, AP 1 |
| Reaper | Elkoss Combine | 40/80/160 | 2d8+1 | 250 | 25 | 2 | d6 | AP 2 |
| Avenger | Hahne-Kader | 50/100/200 | 2d8 | 300 | 15 | 3 | - | AP 2 |
| Equalizer | Haliat | 50/100/200 | 2d10+1 | 500 | 25 | 1 | d6 | AP 2 |
| Harpoon | Kassa | 60/120/240 | 2d10+1 | 600 | 30 | 2 | d8 | AP 2, HW, requires a d10 Strength to fire while standing, Rare |
| Volkov | Rosenkov | 60/120/240 | 2d10+2 | 750 | 35 | 1 | d8 | AP 4, HW, requires a d10 Strength to fire while standing, Rare |

