Have a look at the tentative revised skill list.
So what do you think? Dazzled by the streamlined pilot/repair skill list? Thought so.
They’re split roughly in three scales, personal (character-scale), vehicle (speeder and walker scales), and starship (starfighter and capital scales). This is way better, trust me. Also blaster is all guns and projectile weapons, except for missile, vehicle, and thrown weapons.

Comments
Climbing and jumping are two skills now, thrown weapons includes grenades.
“Personal Repair” covers character scale items, including blasters and armor. Engineering is for making stuff.
“Personal Operation” covers jetpacks, rocket packs, powersuits, and any other character-scale conveyance device.
Acrobatics is a new Dexterity skill, Artistry is a new Knowledge skill.
I renamed Bureaucracy to Diplomacy! woo
Just moved Vehicle Weapons from dexterity to mechanical.
Brawling Parry is now just part of the Brawling skill; likewise, Melee Parry rolls into Melee Weapons.