*Basic Chasis, Humanoid* 54 + 24 =78
Body 5 Mind 4 Soul 3
Adaptation 1 {Space}
Computer scanning 4
Gadgets 1
Boost jump 3 OR Flight lvl 2, -1 Toughness
Armor lvl 3
Attack Combat Mastery 1
Combat Technique 1 {Block ranged attacks}
Shield lvl 4
Toughness 3
Special Attack: Ranged Beam Weaponry lvl 3
Penetrating X (+1), Uses Energy (-1) 10
Special Attack: Close Combat lvl 2
Penetrating X (+2), Melee (-2)
*Basic Chasis, Veritech multivariable fighter* 54 + 24 = 78 points
Body 4 Mind 3 Soul 5
Adaptation {Space}
Computer Scanning 4
Gadgets 1
Flight lvl 2; +1 Valkyrie mode, +2 Fighter mode
Defensive Combat Mastery lvl 2, -1 Valkyrie Mode, -2 Fighter mode
Extra Defenses 1
Armor lvl 2
Toughness lvl 2
Special Attack Homing Missle Barrage lvl 3 Fighter mode only
Homing, Flexible, Long Range, Stoppable (-1), Limited Shots (-1) 6 shots, Uses Energy (-1) 10
Special Attack Missle Salvo lvl 2 Valkyrie mode only
Armor Penetrating (+1), Spreading, Area Effect, Autofire (+3),
Innacurate, Limited Shots (-3) 1 shot, Uses energy, Short range
Special attack Battroid rifle lvl 2 All modes
Accurate, Unreliable (-1, crit fumble=unusable)
*Basic Chassis: Dragonfly* 54+24=78 points
HP 90 EP 30 ACV 5 DCV 3
Body 6 Mind 2 Soul 4
Speed (4/lvl) 2
Glide 2
Toughness 2
Extra Attacks 1
Armor 2
Computer Scanning 3
Gadgets (Grapnell)
Adaptation 2 (Space, Underwater)
Special Attack lvl 3: Exotic Melee Beam Weapon (Trident, Claw, Whip, Face-melting Hands, etc.)
Melee (-2)
Special Attack lvl 2: Short range subweapon
Short range (-1)