Prestige Points


Prestige points are designed to be tangible in-game rewards for out of game contributions. Generally, contributing a character background or portait, writing a character journal entry, or adding something constructive to the website will result in at least one prestige point (occassionally 2 for exceptional work). There are two ways to use prestige points. The first is on a per session basis. Smaller rewards that the points can be spent on for a one-time bonus, and at the end of the game session, the points are returned. The second way is to permanently burn the points for a greater, sometime permanent effect. Points spent during a session can still be burned. For example, Krothan has 9 prestige points. There is a difficult battle coming up, so he decides to spend 2 points to win the initiative and another 6 points to gain an extra attack in the first round. He also decides that he might as well increase his strength from 15-16, burning 6 points. This leaves Krothan with 1 point left to spend during the session, and when the session is over, his pool will recharge back to 3 points, unless he decides to burn any further points.
| Prestige Point Cost (per session) | |
|---|---|
Bonus to a d20 Roll: |
|
+2 |
1 |
+4 |
3 |
+6 |
6 |
Reroll attack or Damage |
2 |
Reroll Saving Throw |
2 |
Reroll Skill Check |
2 |
Cancel a Critical Fumble |
1 |
Win Initiative |
2 |
Stabilze Below 0 HP |
1 |
Gain an Extra Attack |
6 |
| Prestige Point Cost (Permanent expenditure) | |
|---|---|
Negate a Critical Hit |
1 |
Survive a Fatal Blow (at 0 HP) |
3 |
Gain and Extra Attack |
1 |
+20 to Next d20 Roll |
1 |
Reroll HP when Leveling Up |
2 |
Permanent +1 Luck Bonus to a Skill |
2 |
Gain a Feat (must meet pre-reqs.) |
8 |
Raise Ability Score 1 Point |
|
New Stat is 10 or Less |
2 |
New Stat is 11-13 |
4 |
New Stat is 14-16 |
6 |
New Stat is 17-18 |
8 |
New Stat is 19-20 |
10 |
Gain XP Equal to Current Level x 1000 |
20 |

















