Unique Achievements

Free Fallin’
Unique – 10 points
Survive a fall of more than 100 feet.
You may now treat falling damage as if you fell 20 less feet.
Death Incarnate
Unique – 25 points
Kill 100 enemies.
Gain a +2 to intimidate and a +1 to damage.
Party Savior
Unique – 50 points
Bring 10 allies back from negative hit points into the fight
If an ally within 30 feet of you is dropped below 0 hit points, you may make a reflex save DC the damage dealt. If you succeed, you may expend the use of a 1st or higher level healing spell to automatically stabilize them.
Gratuitous Violence
Unique – 25 points
Deal more than 100 damage in a single hit
gain a permanent +1 with the stat used for the ability to deal the damage (i.e. strength for a barbarian’s cleave, intelligence for a wizard’s fireball, wisdom for a cleric’s firestorm, etc…)
Mass Murderer
Unique – 30 points
Kill five foes with a single attack
gain a permanent +1 with the stat used for the ability to kill the foes (i.e. strength for a barbarian’s cleave, intelligence for a wizard’s fireball, wisdom for a cleric’s firestorm, etc…)
Anti-venom
Unique – 10 points
Succeed at two saves vs. poison in one day
Gain a permanent +2 to fortitude saves vs. poison
Immortality
Unique – 10 points
You take no damage in an encounter.
Once per day, you may re-roll a basic attack roll. You must do this before the outcome is decided.
Trick Dice
Unique – 15 points
Roll three natural 20’s on attack rolls in one encounter
Gain a permanent +1 on rolls to check critical threats
I have the POWER!
Unique – 15 points
Have your total attack bonus equal to or greater than double your base attack bonus. (Minimum base attack bonus of 10)
Gain a permanent +1 to hit.
I Get Knocked Down, But I Get Up Again
Unique – 50 points
Die Three times (with the same character).
When taking damage that will kill you, instead roll a fortitude save equal to the damage dealt. If successful, you are knocked unconscious and reduced to -1 hp instead.
Snake Oil Salesman
Unique – 20 points
Succeed at an “Impossible” Bluff Check.
Permanent +1 to bluff checks
Bubble, bubble, toil and trouble
Unique – 15 points
Research a unique spell of your own creation
+1 to caster level checks when casting that spell
Beware of Frog
Unique – 10 points
Have your familiar or animal companion deliver a killing blow
permanent +1 to hit for that creature
Solarplexussayswhat?
Unique – 15 points
Successfully kill a healthy opponent (100% hp) with a sneak attack
The first 6 rolled for damage on a sneak attack explodes (re-roll and add it to the die roll)
Down Boy!
Unique – 10 points
Successfully Rear a wild animal
+1 to handle animal
With enemies like you, who needs friends?
Unique – 15 points
Turn a freshly fallen foe into an undead creature to attack their former allies
When using create undead, get a free intimidate check to every enemy within 30 of where it is created
Countered!
Unique – 10 points
Successfully counter an enemy’s spell
+2 bonus to caster level when using dispel magic as a counterspell
Hoisted by your own Petard
Unique – 20 points
Successfully Disarm an opponent and use their own weapon to kill them
Make one disarm attempt per encounter as a move action
The Performance of a Lifetime
Unique – 10 points
Give an “extraordinary performance”
When performing for money, gain an additional die’s worth of coins
Join the Adventurer’s Guild
Unique – 10 points
Depose Garreth
Unique – 20 points
Defeat the Berserker Prelate
Unique – 10 points
Kill the Darklord
Unique – 10 points
End the War with Cumberland
Unique – 25 points
The Fires of Cumberland
Unique – 20 points
(Secret)
Unique – 10 points
(Secret)
Unique – 25 points
(Secret)
Unique – 25 points
(Secret)
Unique – 25 points
(Secret)
Unique – 50 points
(Secret)
Unique – 10 points
(Secret)
Unique – 20 points
(Secret)
Unique – 10 points
(Secret)
Unique – 10 points
(Secret)
Unique – 10 points
(Secret)
Unique – 25 points
(Secret)
Unique – 10 points
(Secret)
Unique – 100 points

















