Races
Humans are a dominant race of this setting; they are divided into several subtypes or human races which depict different human facets which are often found in horror and gothic works. Non-human races aren’t included only to repress the feel of the fantastic and supernatural from everyday and mundane life of Meridians. However, this does not mean they do not exist and that the supernatural is not present.
Presented races are: Deformed, Gifted, Midget, Regular and Wanderer. For game purposes each race is considered to be entirely human.
| Race | Ability Adjustment | Favored Class |
|---|---|---|
| Deformed | +2 Strength, -2 Intelligence OR -2 Charisma | Barbarian |
| Gifted | +2 Charisma, -2 Constitution | Any |
| Midget | +2 Constitution, -2 Strength | Bard |
| Regular | None | Any |
| Wanderer | +2 Wisdom, -2 Charisma | See description |
