CharacterTemplateFromZero
Instructions
- DO NOT COPY OVER THIS PAGE!
- Edit this page
- Copy everything between the two lines of “
-” below and paste into your character’s description page (also in edit mode). - If an item is not in all caps, odds are it should remain in the statblock.
- The # symbol and ITEMS IN CAPS are intended to be replaced (exceptions – “HP” & “AC”). Normal capitalization should be used (See Tolis-Va and Morthos for finished products).
- Parentheses should stay in the statblock, though often the text within them should be replaced.
- Items in {squiggly brackets} are possible choices for the ITEMS immediately preceding them. Once selected, the brackets and everything in them should be removed from the block.
- If a particular item does not apply to your character or one of the powers, remove the item (most of these conditional lines are marked with “IF ANY” or something similar). You should only list untrained skills to which racial bonuses apply. Every other untrained skill is just an ability check + 1/2 level.
CHARACTER NAME
Level # CLASS (ROLE)
SIZE ORIGIN TYPE (SUBTYPE)
Initiative +#; Senses Perception +#; SPECIAL VISION IF ANY
HP #; Bloodied #
Resistance # TYPE IF ANY
Healing Surge #; Surges Per Day #
AC #; Fortitude #, Reflex #, Will #
Speed #; Action Points 1
Alignment ALIGNMENT; Languages LANGUAGES KNOWN
Skills SKILLNAME +#, (UNTRAINED SKILLNAME, IF MODIFIED FROM ABILITY CHECK) +#
Feats FEAT NAME (FEAT SHORTHAND DESCRIPTION)
Str # (+ #) Dex # (+ #) Wis # (+ #)
Con # (+ #) Int # (+ #) Cha # (+ #)
Possessions LIST WEAPONS, ARMOR, AND EQUIPMENT HERE
Racial Traits TRAIT NAME (TRAIT SHORTHAND DESCRIPTION)
Class Features FEATURE NAME (FEATURE SHORTHAND DESCRIPTION)
Basic Attacks
MELEE WEAPON (standard; at-will) ✦ Weapon + # vs. AC; 1[W] + # {Strength modifier, if any} damage.
RANGED WEAPON (standard; at-will) ✦ Weapon Ranged #/#; + # vs. AC; 1[W] + # {Dexterity modifier, if any} damage.
Power Descriptions
At-Will POWERS {Exploits, Prayers, Spells}
POWER NAME POWER ORIGIN {Class, Race} TYPE {Attack, Utility, Racial Power} LEVEL # IF ANY
At-Will ✦ KEYWORDS IF ANY
ACTION TYPE {Standard, Move, Minor, Immediate} ATTACK TYPE AND RANGE {Melee, Ranged, Close, Area, Personal} CONDITIONS {weapon, burst, area} IF ANY
Prerequisite/Requirement: IF ANY
Target: IF ANY
Attack: + # vs. Defense {AC, Fort, Ref, or Will} IF ANY
Hit: IF ANY
Miss: IF ANY
Secondary Target: IF ANY
Effect: IF ANY
Encounter POWERS {Exploits, Prayers, Spells}
POWER NAME POWER ORIGIN {Class, Race} TYPE {Attack, Utility, Racial Power} LEVEL # IF ANY
Encounter ✦ KEYWORDS IF ANY
ACTION TYPE {Standard, Move, Minor, Immediate} ATTACK TYPE AND RANGE {Melee, Ranged, Close, Area, Personal} CONDITIONS {weapon, burst, area} IF ANY
Prerequisite/Requirement: IF ANY
Target: IF ANY
Attack: + # vs. Defense {AC, Fort, Ref, or Will} IF ANY
Hit: IF ANY
Miss: IF ANY
Secondary Target: IF ANY
Effect: IF ANY
Daily POWERS {Exploits, Prayers, Spells}
Power Name POWER ORIGIN {Class, Race} TYPE {Attack, Utility, Racial Power} LEVEL # IF ANY
Daily ✦ KEYWORDS IF ANY
ACTION TYPE {Standard, Move, Minor, Immediate} ATTACK TYPE AND RANGE {Melee, Ranged, Close, Area, Personal} CONDITIONS {weapon, burst, area} IF ANY
Prerequisite/Requirement: IF ANY
Target: IF ANY
Attack: + # vs. Defense {AC, Fort, Ref, or Will} IF ANY
Hit: IF ANY
Miss: IF ANY
Secondary Target: IF ANY
Effect: IF ANY
XP: #
This character sheet based on a template created by zero.

