Forsooth! Yonder hero hath discovered the fabled Adventure Log!
- Session 1
- Session 2
- Session 3
- Session 4
- Session 5
- Session 6
- Session 7
- Session 8
- Session 9
- Session 10
- Session 11
- Session 12
- Session 13
- Session 14
Other Tales and What-Not
Record of The Mourning After
Session 0: June 17, 2010 THE BIRTH OF THE DELTA ROUGHRIDERS.
Session 1: June 21, 2010 8:30pm – 12:30am Here’s to the Mourning!
Session 2: June 28, 2010 8:30pm – 12:30am Zeke and the Roadside Murder.
Session 3: July 1, 2010 8:30pm – 12:30am Haggash vs. Samson
Session 4: July 5, 2010 7:00pm – 11:30pm Raider Nation
Session 5: July 19, 2010 8:30pm – 12:00am Raider Nation II
Session 6: July 26, 2010 8:30 – 12:02am Captain-napped!
Session 7: August 2, 2010 8:30 – 12:00am Into the Woods.
Session 8: August 9, 2010 8:30 – 12:00am A CAVE of WONDERS…
Session 9: August 16, 2010 8:30- 12:00am Prophecy Kids!
Session 10: August 26, 2010 9pm – 12:00am So a Gnoll, a Kobold and a Beholder walk into a bar…
Session 11: September 8, 2010 8:30 – 11:30pm The Search for the Silver Crusade
Session 12: September 15, 2010 8:30- 11:30pm Burning Down The House.
Session 13: September 22, 2010 8:30 – 12:00am The Plan Went Out the Window.
Session 14: September 29, 2010 8:30 – 12:00am Bro-Ta-Toes!
CLIFF NOTES (Please convert into Adventure Logs. Add at least 15 pieces of flare)
Session 3: Party steals Zeke’s wagon and goes to passage with the crate. Haggash explains that the crate needs to be sold to an arms dealer named Samson. Samson and Haggash are mad at each other and wont speak. Party plays middle man. Shortly after bringing the crate out the party feels like they are being followed by a big guy. Party goes to The Little Chicken tavern. Talks Samson into buying the crate for half price. Haggash is mad and takes it out of the party’s pay. Haggash and Samson make up. Open the crate in front of the party and it’s full of Cyran military goods. Magic items. Honest gets pissed. They buy him off with a sword. Kiri gets pissed he was bought off. They all go back to the Little Chicken. See the big guy. He introduces himself as Marl. Introduces his partner Troff. Offers to have a drink off with the party. Party vs. Marl. Party and Marl pass out. When the party recovers Marl has left. Party goes back to Samson’s and finds the crate has been stolen. Party find out Marl and Troff have it and left across Lake Galifar. Party travel on an Elemental ferry across lake galifar. Save some fishermen from Alligators. Meets Xander Lucas.
Session 4: Arrive across lake Galifar in Delethorn, Eldeen Reaches. Speak to Dockmaster who remembers where Marl and Troff went. Says he’ll tell if they help with the Raider problem to the south. Party agrees. Goes south. Finds a group of scary cannibal raiders. Aggros them. Runs. Chase ensues. Honest is captured by raiders dire wolf. Arc plays submarine and gets the captain back. Takes Captain to Xander Lucas for healing.
Session 5: Party attempts to deal with raiders. Arden draws bulk of them away. Party shoots bugbear boss and pushes him into the lake. Burns the camp down and destroys the camps alter to the mockery. Finds scary box. Throws scary box in lake. Honest leaves as scary lightning goes off. Gets kidnapped by Marl and Troff.
Session 6: Party steals crap from the alter. Leaves the camp. Arden scares off the remaining raiders who are scared by possible wrath of evil god. Party goes to lake. Notices scary crate is following them. Arc befriends scary crate. Party returns to dockmaster. Dockmaster tells them that Troff and Marl have Honest. Recommends Tallfellow guide. Party goes to Valdalis to find good guide. Valdalis says they will have a guide meet them at the Jolly Oak in the morning. Eldeen Independence party. Party meets Daath. Daath drinks a lot. Challenges party to Cabre toss. Party is crap at cabre toss. Kiri challenges Daath to Archery H-O-R-S-E. Daath is crap at Archery. Arden sneaks back to bar and drinks all of Daath’s beer. Barfight. Mickey is injured. Daath gets black eye. Next day party meets Daath at breakfast. He’s the guide! Shocker. Daath escorts party into Towering Wood to track down Marl. Fight giant silk worm. Daath saves day. Daath takes party to meet Druid named Uldwar. Uldwar weaves silk worm fabric. Magic. Uldwar is expecting company. He is gatekeeper. Lives on demonic gate to Khyber. Troff and Marl show up at Uldwar’s house. CLIFFHANGAR.
Session 7: Party resists urge to attack Troff and Marl on sight. They demand to have their captain released. Uldwar says no violence in his home. Troff accuses party of being Royal Eyes of Aundair. Party accuses Troff of being a moron. Troff suggests that he will release the Captain and clear the party’s “good name” if they visit Marl’s Mom. Party agrees and Troff releases Ja’wn. The party heads into the woods the next day to meet Marl’s mom. Arden and Troff argue. Arden hits Troff. Marl hits Arden with a tree. Party meets Marl’s mystical Mom, Doolasha. Doolasha claims to see the past and future and be a speaker of prophecy. She claims that the party is fortold to be a part of the prophecy. She also says they aren’t aundairan spies. Troff is satisfied. Doolasha tells party if they are skeptical to visit a cave to the north, deeper into the woods. Party heads toward the cave. On the way to the cave they are jumped by a group of crazy druids: The Children of Winter. The Bugbear Kiri wounded is with them. They fight. The Bugbear and druids die violently.
Session 8: They reach the cave. Stuff happens in the cave.
This small glen in the center of the towering wood seems to be something painted by a master artist. The skyscraping red and soar wood trees part to reveal a glistening pond. A small creek runs through this part of the woods and a gentle waterfall pours into the pond. The sound of falling water is soothing, a small group of deer have gathered near the pond to drink. Ancient ruined sculptures covered in moss are scattered around. Echoes of a time when this place was a sacred bath perhaps?
The cave entrance is partially obscured by the fall that runs over it. Years of rampant growth covered the rest. Vines dangle over the mouth of the cavern. Closer to the fall the vines are covered in beautiful orchids which hang close to the water adder-mouthed collecting splashing moisture.
Assassin vine encounter
Entering the cave you find that it is actually quite shallow, ending less than fifteen feet behind the falls.
The stone wall does appear slightly smoother than the walls on either side. There is a great deal of moss growing over the top edge of the back wall.
Hanya mereka yang terpilih dapat masuk. Diurapi dalam darah kedalaman.
Only those chosen may enter. Anointed in the blood of depths.
The spirit of the water is Tiberonus the shark. He will challenge anyone who steps into the water to combat.
Approaching the edge of the water you find the remains of ancient tile work surrounding it. The following repeating phrase is carved into the marble tiles.
Tiberonus memilih melalui tempur fana.
Tiberonus chooses through Mortal Combat.
Tiberonus Shark Spirit
After defeating Tiberonus a small vile of Shark Oil appears and floats to the bottom of the pond.
Riddle Rooms of Prophecy
Api anak yatim akan membawa terang dalam kegelapan
The blaze of the Orphan shall bring light in the Darkness.
item: +2 Targeting Bow for Kiri
Anak setan hak kesulungan.
The Devil’s family birthright.
**Item: Banner of Might for Ja’wn
Melewati yang terbunuh di mana orang lain tidak mungkin.
The Slayer passes where others may not.
**Enchantment Well: Arden’s sword. +1
The Father’s Gift
**Item: Gauntlets of Ogre Power Egnarac
Untuk melihat dengan mata burung hantu, adalah untuk tahu jalan.
To see with the eyes of the Owl, is to know the way.
**Item: Command Circlet Arc248