Description
This campaign is only in the very beginnings of planning. In general, it will span 5 or 6 sections. 1st, the party discovers the need for the quest. 2-5, the party gathers 4 needed items, a cup, a wand, a coin or disc, and a sword. 6th, the party will 'save the world' using the 4 items.
Party
GM: Firedrakemacfie
Quick Stats
Last Updated: 44 minutes ago
Play Status: In Planning
Where We Game
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Welcome
May 09, 2008 22:40
Mysteries of the Tarot
An adventure in 6 parts for Fantasy Hero (or possibly D&D 4th ed… we’ll see)
There’s not much here so far. I’m using GM-only pages to help me plan, so there’s not much in the public wiki yet.
I will reveal this much, though. Here are CG animations of the four magical artifacts which will play a major part in the adventure:

