Farewell to Daine
Tech-na’s dream
As the waning moon rose over the oasis of Horn Gate, Tech-na dreamed. He dreamed of a little girl and a wizard of the blue-eyed folk. He dreamed that the mystery of Horn Gate might be revealed with persistence.
He awoke, and decided to stick around for a while. That meant getting rid of Duke Raus’ henchman Daine.
The bones don’t (always) lie
Yucta told his plan to the others, who agreed. Yucta, Blundar and Ockasiola disdained Duke Raus’ offer. Yucta prepared some hallucinogenic herbs to put in Daine’s food, but he couldn’t slip it past Daine’s mercenaries. Meanwhile, Tech-na put on a great performance of chanting in strange voices, smearing his face with ash and throwing the bones. He warned Daine about omens. Daine was unmoved, although his mercs were somewhat flustered. Daine departed Horn Gate, not to anyone’s great displeasure.
A day in the life at Horn Gate
Horn Gate was a bustling town of about a thousand. Ockasiola spent his day at the Bazaar, watching passerby. Yucta returned to the hill, where he questioned the Healers about the caves and the blue-eyed folk. Tech-na prepared himself for a night of dreaming, crafting effigies of reeds which he concealed that evening in the blue-eyed hetman’s hut.
Portentious dreams
That night, Tech-na directed his dream self first to Daine, camped out on the plain to the west. Tech-na mischievously filled Daine’s dreams with trouble and foreboding. Then he dreamed his way to the hetman’s hut. Once more He saw the little girl, the hetman’s daughter and the wizard. The wizard grinned at Tech-na: “Show me your power!” he said.
The messenger
The next morning, the little blue-eyed girl waited patiently at the tent flap. She was probably about seven. She motioned for Tech-na to follow. In the street, a couple of Sables swaggered past, kings of the oasis. They shoved the little girl aside so that she fell. Tech-na tripped one of the Sables, trying to make it look like an accident. The Sables stood up menacingly. Ockasiola sucker-punched one of the Sables and he fell in the dust. “Better take your friend and get out of here.” The Sable backed off, dragging his unconscious friend.
“They won’t like that,” whispered a passerby. Yucta ignored him and they continued out of the walls to the huts of the blue-eyed folk.
The wizard
The girl led Tech-na and the others to a decrepit hut on the edge of the village, she motioned to Tech-na and pointed inside. Curlicues of smoke drifted from the windows. Tech-na ducked under the partway collapsed door frame and entered. Inside was a crazy-looking and smelling old man smoking some kind of choking weed. It was the wizard. He offered some to Tech-na, who managed to take two lungfuls without collapsing into unconsciousness. Impressed, the wizard offered to take Tech-na (and reluctantly, Yucta and Ockasiola but not Blundar) to his secret family cave on the hillside.
The ascent
Leaving Blundar at the hut, the three ascended the rocky hill above the Horn Gate settlement. In spite or perhaps because of the powerful narcotic he had smoked, Tech-na bounded up the hill like a mountain goat, while Yucta and Ockasiola struggled up some way behind. In the late afternoon they reached a spot some way up the hillside. The wizard stopped, and communicated to Tech-na that this was the place. He pulled a chicken from beneath his robes and proceeded to slit its throat. Then he made a fire and sat gently rocking while he cooked it. Tech-na, Yucta and Ockasiola wandered away. Time passed and the sun sank lower across the river valley.
The cave
When night fell, the wizard was ready. He offered some cooked chicken to the three, then showed them a crack in the rock which none had seen before. They lowered themselves into the crack and found themselves in a low cave, dimly lit by the light of Yucta’s glowing globe. The wizard proudly showed them the various small statuettes in his family cave. Then he pointed to a hole at the back. “Not mine.”
The lost tunnel
Yucta peered through the hole and found himself looking down a pile of rubble into a larger tunnel, this time of worked stone very different to the cave above. The three scrambled down and found themselves in a wide tunnel, partly blocked with rubble on one side, leading into darkness on the other. On the ground was a loose greenish oval stone with a strange star-like design upon it.

The oasis was a bustling place with white walls. Inside the walls were many conical mud huts of a strange tribe of blue-eyed folk, farmers who produced food for their masters of the Sable Tribe. Daine went to deal with the Sables and was not back for most of the day. Yucta, Tech-na, Ockasiola and Blundar wandered up to the bone-bleached ruins on the hillside.
Of course, travel downriver was much smoother than the
Nanni Pola and his sons were surprisingly agile and skilled with their daggers. Aliuma also drew a knife and attempted to stab the shocked guide Gregor. Nanni Pola dodged Yucta’s mighty mace and plunged his dagger into Yucta’s stomach, staggering him. Nanni’s son Kennona slashed Ockasiola and he fell bleeding in the dirt. Tech-na slung sling pellets and Landen fired his stun pistol but to no avail. Blundar Oddly did not flinch. His rapier stabbed first one farmsteader, then another. He even managed to dodge his adversary and heal Yucta. But things looked bad for the mercenaries until Tech-na used some pyrotechnics to distract their opponents, and Landen conquered his fears of hand-to-hand combat and charged in with his vibro-knife. Soon the farmsteaders (or Ogres?) lay dead all around, though plenty of merc blood also stained the yard.

Shortly after takeoff, Vredni Vorastor’s corpse stirred and twitched. Sir Thrakus was watching and ready; he killed the Man in the Moon immediately for the second and final time. Three days passed in the cold darkness of space. Captain Own’ey advised Landen that returning via the Basalt Pillars of the West would be safest. Nevertheless, Landen made a bad job of it when they approached, sending Own’ey tumbling and cursing around the wheelhouse as the ship splashed and crashed between the great Pillars. The sea beyond was exceptionally calm, and they had good winds all the way to Dylath-Leen.
The lunar explorers descended the stairs. “Is this any use?” asked Techna, flourishing an antique key he had dreamed into existence. Sir Thrakus turned the key and opened the lock.
Seven days’ sail from Celephaïs, the black cog approached Dylath-Leen, the dark city of sharp-angled towers and black basalt streets, mysterious ships from all ports and shuffling, unfriendly folk. There were more black ships in port resembling their own, but neither Tech-na, Landen nor Yucta particularly cared to bother their occupants.