Prices for items not available in the gear supplement. These are the items available in town.
| Weapons |
| Battle Axe |
7 Gold |
Hand Axe |
4 Gold |
| Crossbow |
30 Gold |
30 Quarrels |
10 Gold |
| Long Bow |
40 Gold |
20 Arrows |
5 Gold |
| Short Bow |
25 Gold |
20 Arrows |
5 Gold |
| Sling |
2 Gold |
Dagger |
3 Gold |
| Short Sword |
7 Gold |
Long Sword |
10 Gold |
| Two-Handed Sword |
15 Gold |
Mace |
5 Gold |
| Club |
3 Gold |
Javelin |
1 Gold |
| Lance |
10 Gold |
Halberd |
7 Gold |
| Spear |
3 Gold |
Staff |
5 Gold |
| War Hammer |
5 Gold |
|
|
| Armor |
| Leather (AC 7) |
10 Gold |
| Chain (AC 5) |
50 Gold |
| Plate (AC 3) |
450 Gold |
| Shield (AC +1) |
10 gp |
| Vehicles |
| Cart |
15 gp |
| Cart, large |
35 gp |
| Animals |
| Donkey |
30 Gold |
Mule |
30 Gold |
| Pony |
30 Gold |
Sheep/Goat |
1 Gold |
| Chicken |
1 Copper |
Cat, Small |
1 Silver |
| Dog |
25 Gold |
Dog, Hunting |
35 Gold |
| Horse, Draft |
40 Gold |
Horse, Wild |
20 Gold |
| Horse, Light War |
250 Gold |
|
|
| Alchemical Items |
| Caltrops |
1 Gold |
Marbles |
1 Gold |
| Smoke Stick |
20 Gold |
Sunrod |
1 Gold |
| Alchemist’s Fire |
20 Gold |
Tanglefoot Bag |
50 Gold |
| Lantern Oil |
1 Silver |
Thunderstone |
30 Gold |
| Curative Tonic (1d6-2) |
50 Gold |
Curative Tonic, Potent (2d4, Alcoholic) |
100 Gold |
The Gear Document