Old Skool Gamers SoW Campaign
On January 22, 2010 at 06:15 AM said:

Murray has informed me that his job has forced a change in his schedule. He will miss the next 4-5 sessions.

I have plans which can include Cobok, and a good reason for his disappearing from the group for a short time…

Hurry back Matt!

On January 14, 2010 at 10:25 PM said:

They are in A-Z order now. Next to they’re name is what they are and/or perhaps where they are from. Look thru the list and see if it’s good.

Also, the NPC entries cannot be edited by any of the players, so if there is something I missed or forgot, post it here & I’ll make the changes accordingly.

You may also enter NPC’s yourself if u wish.

On January 14, 2010 at 03:54 AM said:

Listing them alphabetically works for me, perhaps with just a mention as to when they popped into the adventure. Yes, my memory is quite fleeting….

On January 13, 2010 at 07:08 PM said:

The NPC list would have to be converted over to the Wiki page so it can be edited. I’m still not seeing why you would want them organized by adventure (or how u met them). An A-Z listing should be sufficient, no? I’m sure most of you remember the NPC’s you’ve come across…Our minds are that fleeting yet. Are they? lol

Anyways, sure, it could be done, via the Wiki page, and broken into chapters, or adventures, or by order of appearance…whatever is wanted…

On January 13, 2010 at 06:59 PM said:

The benefit is that its not just a “list of names” it provides a bit of context as to when we met them and what their relation ship is.

Does ordering it by adventure provide the “best” organiztion perhaps not but its better then a straight list…

On January 13, 2010 at 06:57 PM said:

Ummm – Although I appreciate the updating of the NPCs you need to be careful about what is “known” and what is “theorized”.

‘ve looked at Modra just for kicks and a coupl of the items there are things that we “thought” mioght be true, but now I “know” to be true… For example “I” did nto know that he was the emissary. I suspected it “might” be true but it could also have been his “superior”. Just a thought for you… unless you’re trying to lead us a certain way by giving us that info as “fact” ;-) you sneak you…

On January 05, 2010 at 01:08 PM said:

Not in the NPC tracker section of the site. The only options there are adding NEW entries, or editing existing ones. At least that’s the only option I see. There is no option to edit the main NPC tracker page itself.

Instead, what you do is go to the Wiki section and add an NPC page. On that page, you put whatever you want, linking to the NPC tracker pages as needed. I don’t see any benefit to organizing them by adventure or anything though. “The Emissary” has for example, spanned several adventures. Danen Greef will as well (I’m certain we haven’t seen the last of him.) As has Alys, and several others.

On January 04, 2010 at 08:15 PM said:

It can be done, although I’d likely need Bill’s help to do it.

On January 04, 2010 at 07:12 PM said:

Can we change the NPCs list to a wiki type of thing that is sorted by location, or by “adventure”?

On November 20, 2009 at 08:55 PM said:

Added maps and pictures to the latest post… Scott gave me permission to extract the maps from the module… I did so carefully making sure I did not read any more the the title of the map… I have only extracted maps for locations we have already been, and looked no further into the module.

Frank

On November 02, 2009 at 10:38 PM said:

Click on the wiki link and look into the various places. You will find the maps to Rivenroar there. I won’t need to extract the maps from the modules, as someone has done this already and I have them saved on my computer. Just need to print them. Also hoping that the guys who did the 1st 3 adventures w/ colored maps, return.

As for adding new pics, I should have and will likely do so again. I’ve really been adding to the 1st person who posts, because the pics are basically the same…I only have a certain # of pics saved for each encounter, room, etc…

I like the idea of extracting the map of the room and putting it into each log entry. Tell me how this Sunday. I’ll be over earlier than early, since we’re starting the session @ 4pm. Prolly be there by 3pm.

LETS GO PHILLIES!!! Beat them Mercs!

On November 02, 2009 at 07:11 PM said:

It seems to me that the “maps feature on the site kinda sucks… But Bill and Scott have mastered the art of embedding pictures to the posts. I was thiking that it would be kind of cool to embed the pictures of the “sites” for the writeups into the writeups themselves. All it would take is a bit of picture manipulation to crop out the other portions of the maps except for the rooms we are in… and taking out any DM only info from the map. If Scott needs a quick totorial how to get the maps from the mopdules I can show him from one of the star wars modules how I did it and removed all DM only info from maps… Its not that hard and since he is running out of the premade maps he will probably need to know how to do it anyway.

Also how come no new artwork in the latests several posts… we’ve had a month off nobody has had the time to add a couple of pics?

just a couple of random thoughts… Also looking forward to adding our Ranger to the group!

On October 19, 2009 at 11:52 PM said:

As for Gil Jh’Dek, I have taken it upon myself to to help things out and have Gil motivated by my own contrived reasons…(his clan elders requested he do this, for the good of the many). It works for me…

On October 15, 2009 at 03:33 PM said:

OK OK I missed the last name initial and that it was the other Matt…

Matt M (Not sure I ever knew your last name), if you want to join us your welcome, whenever your schedule permits. I spoke with Scott last night and he mentioned that you enjoyed our logs… I’m glad you liked them!

On October 15, 2009 at 12:27 PM said:

Glad to hear that you’ve heard from Matt M. I was thinking about him the other day and wondering if we’re going to come across a ranger around here somewhere…

As for the reasons for the group to stay together, right now Sheldon is motivated by a couple things. First and foremost, he things the S* is about to hit the fan and thinks that history may be repeatable in that The Diamond League fixed the problem before, a group of adventurers may be needed to fix the problem again – and we have been doing a pretty good job of vermin removal so far. Second, while we’re not rolling in money, we are actually making more cash than you could reasonably expect to earn doing other things. Third, he wants to travel and make contacts with important people to further the business interests of his family – and becoming a hero will fit right into that plan rather nicely.

However, Frank is indeed correct in that not all the characters have all that much motivation to remain a cohesive group. Brokenglass in particular seems to be here simply because he feels like it. He isn’t from this world, has no ties to the area, no overriding mission from god. Nothing that I can see other than he didn’t much like being randomly attacked in a tavern and decided to stick with us. Hmmmmm… ...maybe he’s an enemy spy. They were using gnomes, and he was a gnome when we met him… ...wow, maybe Mokolons paranoia is hereditary! ;)

On October 13, 2009 at 08:23 PM said:

I hadn’t realized that his stopping play was an option after this little break. Althoguh I would not be surprised since that is exactly what happened with the Star Wars Campaign. Work just got him too busy… Hopefully the history will not repeat.

As for a reason to stay together… still not a reason really just we were the people with the information, and in the right spot at the right time. A reason unto itself really but can you keep that up ;) Its not like I’ve been promised the “riches” and “lands” etc. that are mentioned in the intro splash page ;) I have tried togive you a hook or two with Alyss and Jalissa. Perhaps somethign will evolve with one or both of them… the Clerics of Perlore looking to form a group of adventurers for their purposes has not been really relayed properly to the group and “rewards” have not been discussed at all. Perhaps the next time we are at the Cathedral a proper NPC encounter can lay it out for us ;-)

As it is now I think we are going to be motivated by our desire to not see everything we know be destroyed by Orc hordes… that should last a level ot two ;-)

On October 13, 2009 at 05:30 PM said:

Looking back at your Sep.12th post, I’d like to think I’ve satisfied your desires at having to work together again.

The way things are working out, you guys seem to be harbinger of important news. Keeps you guys front & center & in the ‘lights’...

Can’t wait to get the rest of this adventure moving, once yer back from Floirda. Have a nice vacation. I’m sure you will.

Also, Matt M. contacted me to say hey. I’ll find out shortly if he’ll have time to play on Sundays.

On October 13, 2009 at 03:02 PM said:

I like that the writeups of the same session are subtely different form each persons perspective. the details change a bit but the general story is the same. I think it makes for a good “style”.

On September 12, 2009 at 09:27 PM said:

I said below that they’ll certainly be reasons for you to ‘stick’ together…All in good time…

Cya tomorrow

On September 12, 2009 at 05:29 PM said:

I as a player am asking you to please provide a reason other then it would be cool for us to go risk our lives toghetgher again for remaining a group… for us to remain a group would be sort of meta gaming as we don’t have a campaign without it, but I’d prefer s few in game motivations… its not about picking a name per se…

on another note – in the obsidian portal “location” for our group we’re playing in Maple Shade school… do you know how to enter a proper address into the system?

Frank

On September 12, 2009 at 05:27 PM said:

Scott,

On September 12, 2009 at 05:27 PM said:
On September 09, 2009 at 06:22 PM said:

You ran into a few people, who think you are a ‘group. Therefore, they asked what u go by. Given this, some of the party members have given thought to a name, and even moreso, about working together again. You’ve heard of other groups, and that they have names, so it seems commonplace.

As for reasons to stay together, you shall see….

I, GM, am not forcing any of you to choose a name. It has merely come up in-character during the various sessions. Don’t choose a name. Perhaps let the citizens decide one, or offer suggestions, or if you end up working together again, decide a name then…

On September 09, 2009 at 06:10 PM said:

How about something simple like the “Bolsters of Brindol”, or “The Defenders”, or tertiary adjunct to unimatrix zero…

Personally I do not see why an ad-hoc group of guys that went out to rescue a few towns folk deserve a “name” yet. As far as we’re concerned trhis was a one time deal really… the story will dictate why we stay together aft4er this little “get to know each other” excusion…

Seriously GM – we need a “reason” to stay together after this other then “gee that was Fun lets see if we can get into more trouble…” Perhaps Brindol and the other towns of the Vale get together and decide that they need a more “official” group of problem solvers and use us as the initial memebers dubbing us “Defenders of the Vale”, perhaps with ranks, lands etc… “Perks” if you will… Just a thought… or two…

On September 03, 2009 at 08:16 PM said:

Yes but you can choose to “animate” differnet scenes in each post…

FInished the post for session 7. you read it before I finished it. I had actual “work” to do… that delayed me from finishing.

On August 28, 2009 at 11:21 PM said:

I’ve finally got adding pics all figured out. I’ve been adding pics I’ve had saved to your guys logs. Go back to the 1st logs and see what has been updated. If you have pics of your own, post them, or even add the same pics as I’ve already posted to your own (if I haven’t already). Since u guys post about the same session, but diff. POV’s, the pics are basically the same.

On August 28, 2009 at 06:46 AM said:

Here is the easiest one : Elsir Vale Defenders ;)

The groups that exist now or in the past have been named : The Diamond League (the hero group as mentioned in the campaign players guide, who saved the Vale & beyond from the Red Hand of Doom war), FreeRiders, Edgar Sommerfield’s FarStriders, the Green Hand, the Company of Wolves, the Slayers, the Ruby Crew, Blue Skies (an all girl adventuring group), the Mercurial Five, amongst a handful of others…

Perhaps once u get back to Brindol, a name can be decided over fresh cold ale & some home cooked meals…Mirtala promised a meal, her famous rosemary braised chops of lamb w/ bountiful amounts of vegetables & soup…

On August 27, 2009 at 05:13 PM said:
  • Rivenroar Raiders
  • Dawn Ways Shield
  • Brindol Auxiliary Guard Detachment 501
  • Ailenedigaeth y’cynghrair diemwnt <—>m sure we can think of something better than The Ruffians or The Slayers, etc.h5. Your title here…
On August 26, 2009 at 03:16 PM said:

Bill – U had me worried there. Good thing u said something. Last nite, was tinkering w/ getting pics added, and must have accidently clicked GM only. Should be fixed now. Everyone, let me know if u can see Bill’s last POV session log.

It is a very good one, too…

On August 26, 2009 at 03:12 PM said:

Finally figured getting pics to show full size. Switched to using my photobucket account. I will be adding pics to all of the adventure logs. Should add a good bit of color. They say ‘a picture is worth a thousand words’, so…

Also, thx to Mike M for creating our new banner. Looks very cool.

On August 23, 2009 at 05:50 PM said:

On a serious not, if Ruffians doesn’t pass, you guys are new to the campaign world, but are prolly strong residents of one area, like the Elsir Vale or Brindol. Perhaps a name tied to local history or an area….perhaps the SOW players guide could help u pick a name.

OOC-u guys may not like to have a group name, but it is traditional to the lands…prolly something your PC would be proud to have…

On August 23, 2009 at 02:10 PM said:

...OMG…I HATE it when i’m right…

All options considered…with all due respect to your suggestion frank, and cringing at scott’s (lol jk), i still prefer “The Ruffians”....

...Pelor help us…..

On August 23, 2009 at 07:10 AM said:

Me? Scott? The DM would just throw a moniker on u guys!? Hrmmm…I wouldn’t do that. Or would I?

Think ‘The Slayers’ ‘The Killers’ ‘The Vagabonds’ lol

On August 23, 2009 at 04:36 AM said:

...so the “Farstriders” sounds any better? Just about every group name i have heard for a dnd adventuring party had some corny ring to it. Admittedly, the Ruffians does sound like a 60’s b movie, so what? You know Scott is going to have the townsfolk lump some name onto us, because societal protocols call for it. Id rather have the choice of choosing that moniker ourselves, rather than have a less desireable one heaped onto us.

On August 23, 2009 at 04:31 AM said:
On August 22, 2009 at 06:08 PM said:

The Ruffians sounds like a bad ripoff of bad movie title. How about The long shots, or something that indicates we take oon stupidly dangerous things against all sense… that could also lend itself to the fairly funny/ironic conclusion thays we are a band of archers… without even one dedicated ranged attacker ;) Personally why we need a name I don’t really get, we just volunteeered to help the town in a moment of crisis… hey how a out “Crisis Managment”... an equally bad movie title rip off for sure…

On August 17, 2009 at 04:19 PM said:

OK, now, im changing my mind….

Previously i was in favor us calling us “Them” for lack of a better name…

But, after re-reading the entry “echos from the Council”, i think we should call ourselves, ‘The Ruffians”.

What does every one else think?

On July 30, 2009 at 01:59 PM said:

Hete I vouched for Morrick… That shoud give him some chance of not being put to death…

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