Skill System
Skills have the following rankings:
| Rank | Points Needed |
| Untrained | 0 |
| Novice | 5 |
| Apprentice | 10 |
| Trained | 13 |
| Expert | 15 |
| Master | 20 |
| Grand Master | 25 |
All characters have access to “untrained” skills. You can train up to a limit depending upon which experience tier you’re currently at :
- Heroic: you can train skills up to Expert
- Paragon: you can train skills up to Master
- Epic: you can train skills up to Grand Master
If a character’s skill is the same rank (or above) the rank of the task, it is automatically passed. For instance, a character ranked expert in a given skill will automatically succeed a task ranked expert or lower. If a character’s skill is one rank lower than the task, he must pass a check with a difficulty level of 15. If a character’s skill rank is two ranks lower than the task, then it is impossible for the character to do.
Skill List
| Skill | Base | +2 Synergy Bonus if trained in |
| Acrobatics | DEX | |
| Animal Handling | WIS or CHA | Nature |
| Arcana – Knowledge | INT | |
| Astronomy | INT or WIS | Nature or Arcana |
| Athletics | STR | |
| Blacksmithing / Masonry | STR or CON | Endurance |
| Bluff | CHA | |
| Cryptography | INT or WIS | Insight or Thievery |
| Diplomacy | CHA | |
| Dungeoneering | WIS | |
| Endurance | CON | |
| Fishing / Hunting | DEX or CON | Nature |
| Geography – Knowledge | WIS or INT | Nature or History |
| Heal | WIS | |
| History – Knowledge | INT | |
| Insight | WIS | |
| Intimidate | CHA | |
| Linguistics – Knowledge | INT or WIS | Diplomacy or History |
| Nature – Knowledge | WIS | |
| Sailing / Piloting | CON or DEX | Perception or Nature |
| Perception | WIS | |
| Religion – Knowledge | INT | |
| Stealth | DEX | |
| Streetwise | CHA | |
| Thievery | DEX | |
| Tinkering | DEX or INT | Thievery |
