Max hit points at each level for your current hit die.
Max starting wealth for your class.
Only non-evil alignments.
Advancement
Medium (normal) progression.
Character Death: When a character dies, she has a 100% chance of being resurrected. Once raised, that chance decreases by 10%. This means if the character dies again, she only has a 90% chance of being raised. This 10% decrease will occur every time a character is brought back until it tops out at a minimum 10% chance to be resurrected or if the player rolls above the percentage, at which point the character cannot be resurrected and is permanently dead.
Weapons
Early firearms are permitted, even though the gunslinger class is not.